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path: root/src/gallium/drivers/freedreno
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* nir: Get rid of *_indirect variants of input/output load/store intrinsicsJason Ekstrand2015-12-101-32/+47
* freedreno: little clean up in fd_create_surfaceSerge Martin2015-12-091-15/+16
* freedreno: change to goto failSerge Martin2015-12-091-4/+2
* freedreno: fix bind_sampler_states when hwcso is NULLSerge Martin2015-12-093-0/+9
* freedreno/ir3: nir shader prints with 'disasm' debug optionRob Clark2015-12-051-2/+2
* freedreno/ir3: convert scheduler back to recursive algoRob Clark2015-12-042-127/+204
* freedreno/ir3: don't reuse a0.x across blocksRob Clark2015-12-041-7/+14
* freedreno/ir3: rename ir3_block::bdRob Clark2015-12-043-11/+11
* freedreno/ir3: assign varying locations laterRob Clark2015-11-264-29/+37
* freedreno/ir3: use instr flag to mark unused instructionsRob Clark2015-11-264-14/+24
* freedreno/a4xx: rework vinterp/vpsreplRob Clark2015-11-261-12/+36
* freedreno/a3xx: rework vinterp/vpsreplRob Clark2015-11-261-12/+37
* freedreno/ir3: add support for a few gs5 opsIlia Mirkin2015-11-231-0/+27
* freedreno/a4xx: add ARB_texture_query_lod supportIlia Mirkin2015-11-232-6/+20
* freedreno/a4xx: re-emit program on dirty framebufferIlia Mirkin2015-11-231-1/+1
* freedreno/a4xx: use a factor of 32767 for snorm8 blendingIlia Mirkin2015-11-231-5/+34
* freedreno/a4xx: only compute texture offset once for the viewIlia Mirkin2015-11-233-13/+6
* freedreno/a4xx: add ARB_texture_view supportIlia Mirkin2015-11-233-8/+10
* freedreno/a4xx: add formats for ARB_texture_buffer_object_rgb32 supportIlia Mirkin2015-11-233-3/+9
* freedreno/a4xx: add ARB_texture_rgb10_a2ui supportIlia Mirkin2015-11-232-2/+3
* freedreno/a4xx: add astc formatsIlia Mirkin2015-11-232-1/+39
* freedreno/a4xx: support 16384 texels in buffer textureIlia Mirkin2015-11-232-5/+4
* freedreno/a4xx: add ARB_texture_buffer_range supportIlia Mirkin2015-11-233-15/+41
* freedreno/a4xx: add polygon mode supportIlia Mirkin2015-11-234-4/+26
* nir: s/nir_type_unsigned/nir_type_uintJason Ekstrand2015-11-231-1/+1
* freedreno/a4xx: disable blending and alphatest for integer rt0Ilia Mirkin2015-11-211-2/+13
* freedreno/a4xx: fix independent blendIlia Mirkin2015-11-212-2/+3
* freedreno/a4xx: enable ARB_base_instance supportIlia Mirkin2015-11-211-1/+1
* freedreno/a4xx: set fetchsize in mem2gmem texture restoreIlia Mirkin2015-11-211-1/+2
* freedreno/a4xx: add 11_11_10_float vertex type supportIlia Mirkin2015-11-212-1/+2
* freedreno/a4xx: fix 3d texture setupIlia Mirkin2015-11-213-3/+7
* freedreno/a4xx: only align slices in non-layer_first texturesIlia Mirkin2015-11-211-2/+4
* freedreno/a4xx: add missing formats to enable ARB_vertex_type_2_10_10_10_revIlia Mirkin2015-11-202-4/+8
* freedreno/a4xx: use hardware RGTC texture samplersIlia Mirkin2015-11-206-24/+19
* freedreno/a4xx: hook up RGB565 formatIlia Mirkin2015-11-202-1/+2
* freedreno/a4xx: logic op handlingIlia Mirkin2015-11-206-29/+35
* freedreno/a4xx: add 16-bit unorm/snorm format texturing/renderingIlia Mirkin2015-11-202-25/+47
* freedreno/a4xx: point regid to "red" even for alpha-only rb formatsIlia Mirkin2015-11-201-7/+0
* freedreno: always set all border colorsIlia Mirkin2015-11-201-30/+8
* freedreno/a4xx: fix dst_alpha blend for RGBX render targetsIlia Mirkin2015-11-203-5/+32
* freedreno/a4xx: add BPTC supportIlia Mirkin2015-11-202-0/+8
* nir: Add nir_texop_samples_identical opcodeIan Romanick2015-11-191-0/+3
* freedreno/a4xx: fix 5_5_5_1 texture sampler formatIlia Mirkin2015-11-191-1/+1
* freedreno/a4xx: add depth clamp and halfz clipIlia Mirkin2015-11-193-4/+9
* freedreno/a4xx: allow seamless cubemap filtering to be enabled per-textureIlia Mirkin2015-11-193-1/+3
* freedreno/a4xx: support lod_biasIlia Mirkin2015-11-192-0/+7
* freedreno/a4xx: add fake RGTC support (required for GL3)Rob Clark2015-11-183-1/+22
* freedreno/a4xx: add compressed texture formatsRob Clark2015-11-182-2/+26
* freedreno: update generated headersRob Clark2015-11-185-11/+37
* freedreno: expose GLSL 140 and fake MSAA for GL3.0/3.1 supportIlia Mirkin2015-11-181-2/+2