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path: root/src/gallium/drivers/freedreno/a3xx
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* freedreno/a3xx: cache-flush is needed after MEM_WRITERob Clark2015-10-213-5/+14
* freedreno/a3xx: fix blending of L8 formatIlia Mirkin2015-09-231-0/+2
* freedreno: update generated headersRob Clark2015-09-011-1/+1
* freedreno/a3xx: add basic clip plane supportIlia Mirkin2015-08-311-0/+19
* freedreno/a3xx: add s3tc texture format supportIlia Mirkin2015-08-171-0/+9
* freedreno/a3xx: fix up logic for handling block formatsIlia Mirkin2015-08-172-2/+2
* freedreno/a3xx: double the polygon offset valueIlia Mirkin2015-08-171-1/+1
* freedreno/a3xx: add per-texture seamless cubemap controlIlia Mirkin2015-08-161-0/+1
* freedreno: update generated headersRob Clark2015-08-151-4/+19
* freedreno/a3xx+a4xx: add texture buffer object supportRob Clark2015-08-122-4/+6
* freedreno: update generated headersRob Clark2015-08-101-1/+1
* freedreno/a3xx: clear cached fp when switching blit progRob Clark2015-08-101-0/+2
* freedreno/a4xx: MRT supportRob Clark2015-08-042-2/+2
* freedreno: move the half-precision logic into coreRob Clark2015-08-043-31/+2
* freedreno: small bit of cleanup about max rendertargetsRob Clark2015-08-044-4/+8
* freedreno/a3xx+a4xx: add support for vtxcnt semanticRob Clark2015-07-272-10/+16
* freedreno/ir3: move emit_const to ir3Rob Clark2015-07-274-114/+51
* freedreno/ir3: bit of shader API refactoringRob Clark2015-07-271-1/+1
* gallium: replace INLINE with inlineIlia Mirkin2015-07-216-7/+7
* freedreno: update generated headersRob Clark2015-07-104-11/+11
* freedreno/ir3: fix crash in fail pathRob Clark2015-06-301-0/+3
* freedreno: remove int sampler shader variantsRob Clark2015-06-213-45/+4
* freedreno/ir3: introduce ir3_compiler objectRob Clark2015-06-211-1/+4
* freedreno/a3xx: set .zw of sprite coords to .01Ilia Mirkin2015-05-201-3/+6
* freedreno/a3xx: color masking works like a blend for some formatsIlia Mirkin2015-04-271-0/+14
* freedreno/a3xx: add support for S8 and Z32F_S8Ilia Mirkin2015-04-273-21/+79
* freedreno/a3xx: add Z32F supportIlia Mirkin2015-04-272-7/+45
* freedreno/a3xx: add support for disabling depth clippingIlia Mirkin2015-04-271-0/+2
* freedreno: update generated headersRob Clark2015-04-221-2/+2
* freedreno/a3xx: enable polymode setting with non-fill modesIlia Mirkin2015-04-181-0/+4
* freedreno/a3xx: fix integer and 32-bit float border colorsIlia Mirkin2015-04-181-1/+30
* freedreno/a3xx: add support for float R/RG render targetsIlia Mirkin2015-04-181-4/+6
* freedreno: update generated headersRob Clark2015-04-171-7/+132
* freedreno/a3xx: don't decode srgb on mem2gmemIlia Mirkin2015-04-051-6/+12
* freedreno/a3xx: pass sprite coord mode through to program emitIlia Mirkin2015-04-053-1/+4
* freedreno/a3xx: add UBO supportIlia Mirkin2015-04-051-25/+42
* freedreno: remove tex_resourceIlia Mirkin2015-04-053-4/+1
* freedreno/a3xx: add MRT supportIlia Mirkin2015-04-028-138/+219
* freedreno: convert blit program to array for each number of rtsIlia Mirkin2015-04-022-1/+2
* freedreno/a3xx: add independent blend function supportIlia Mirkin2015-04-021-6/+5
* freedreno: remove alpha key from ir3_shaderIlia Mirkin2015-04-022-4/+3
* freedreno/a3xx: add support for point sprite coordinate replacementIlia Mirkin2015-03-284-30/+28
* freedreno/a3xx: make vs-set point size workIlia Mirkin2015-03-281-0/+6
* freedreno/a3xx: point size should not be divided by 2Ilia Mirkin2015-03-281-4/+4
* freedreno/a3xx: fix 3d texture layoutIlia Mirkin2015-03-281-2/+5
* freedreno/a3xx: LAYERSZ2 appears to have no effect on arraysIlia Mirkin2015-03-281-2/+1
* freedreno: update generated headersRob Clark2015-03-151-2/+2
* freedreno/a3xx,a4xx: silence some warningsRob Clark2015-03-031-2/+1
* freedreno: update generated headersRob Clark2015-02-241-1/+1
* freedreno: update generated headersRob Clark2015-02-211-3/+18