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path: root/src/gallium/drivers/cell/spu/spu_main.c
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* CELL: two-sided stencil fixesRobert Ellison2008-11-111-2/+4
* cell: simplify spu debug codeBrian Paul2008-10-151-8/+1
* cell: move command processing code into new spu_command.c fileBrian Paul2008-09-261-555/+3
* cell: move debug-related declarationsBrian Paul2008-09-261-0/+6
* cell: move debug macros into new spu_debug.hBrian Paul2008-09-261-27/+3
* cell: move really_clear_tiles()Brian Paul2008-09-261-38/+0
* cell: align instruction buffers to 8-byte, not 32-byte boundaryBrian Paul2008-09-261-2/+2
* cell: checkpoint: support for function calls in SPU shadersBrian Paul2008-09-261-0/+5
* cell: make sure the fragment ops and fragment shader code buffer is at a 32-b...Brian Paul2008-09-191-1/+3
* cell: issue warning to stderr when using fallback fragment opsBrian Paul2008-09-191-1/+9
* cell: the test for CELL_DEBUG_FRAGMENT_OP_FALLBACK in cmd_state_fragment_ops(...Brian Paul2008-09-191-1/+1
* CELL: fleshing out the blending fragment opsRobert Ellison2008-09-171-50/+65
* cell: initial support for fragment shader code generation.Brian Paul2008-09-111-1/+24
* cell: clean-up, commentsBrian Paul2008-09-111-20/+32
* cell: asst. clean-upBrian Paul2008-09-111-17/+6
* cell: checkpoint: remove more of the old per-fragment codeBrian Paul2008-09-111-104/+11
* cell: checkpoint commit of new per-fragment processingBrian Paul2008-09-111-4/+49
* cell: minor change to Z float/int conversion code (avoid switch)Brian Paul2008-09-111-0/+5
* cell: code clean-up, commentsBrian Paul2008-09-051-28/+39
* cell: implement CELL_DEBUG env/options varBrian Paul2008-09-041-25/+46
* cell: minor texture improvementsBrian2008-04-031-0/+2
* cell: more multi-texture fixes (mostly working now)Brian2008-04-011-3/+3
* cell: turn off some debug outputBrian2008-04-011-1/+1
* cell: checkpoint: more multi-texture workBrian2008-04-011-1/+1
* cell: enable #define CACHE_STATS to print a cache report upon exitBrian2008-04-011-0/+2
* cell: more work for multi-texture supportBrian2008-03-311-24/+31
* cell: initial work to support multi-textureBrian2008-03-311-9/+18
* gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBSBrian2008-03-271-2/+2
* cell: Implement code-gen for logic opIan Romanick2008-03-261-0/+19
* cell: Remove unnecessary default_blend work-aroundIan Romanick2008-03-211-21/+0
* cell: Use code-gen for alpha blendIan Romanick2008-03-201-6/+44
* cell: Fix depth read / write for s8z24.Ian Romanick2008-03-181-0/+1
* cell: Minor changes to make stencil not crashIan Romanick2008-03-181-3/+9
* cell: Don't segfault when unbinding alpha / stencil / depth test stateIan Romanick2008-03-171-7/+16
* cell: Initial code-gen for alpha / stencil / depth testingIan Romanick2008-03-171-5/+20
* cell: Use unified data cache for textures tooIan Romanick2008-02-271-0/+2
* cell: Trivial compiler warning clean-ups.Ian Romanick2008-02-251-2/+3
* Cell: Initial pass at unified data cacheIan Romanick2008-02-211-0/+8
* Cell: emit vertex shaders and uniforms more intelligentlyIan Romanick2008-02-191-0/+9
* Cell: Enable code gen for SPE attribute fetchIan Romanick2008-02-151-1/+21
* Code reorganization: update build.José Fonseca2008-02-151-1/+1
* Code reorganization: move files into their places.José Fonseca2008-02-151-0/+567