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* gallium/util: Add a helper function for point sprite handling.Eric Anholt2020-06-291-0/+19
* gallivm/nir: fix const loading on big endian systemsDave Airlie2020-06-291-1/+1
* rbug: Fix rbug_delete_vs_state lock acquisition.Vinson Lee2020-06-271-1/+1
* glsl,driconf: add allow_glsl_120_subset_in_110 for SPECviewperf13Marek Olšák2020-06-231-0/+1
* util: rename xmlpool.h to driconf.hEric Engestrom2020-06-223-3/+3
* driconf: drop now unused translation facilityEric Engestrom2020-06-222-3/+2
* gallium: Add pipe cap for primitive restart with fixed indexNeil Roberts2020-06-221-0/+1
* gallium/util: add missing includeErik Faye-Lund2020-06-201-0/+1
* gallium/util: limit STACK_LEN on WindowsErik Faye-Lund2020-06-201-0/+5
* gallium/os: call "ANSI" version of GetCommandLineErik Faye-Lund2020-06-201-1/+1
* replace all F_DUPFD_CLOEXEC with os_dupfd_cloexec()Eric Engestrom2020-06-182-2/+4
* gallium/hud: don't use user vertex buffersErik Faye-Lund2020-06-161-2/+5
* Revert "gallium/hud: don't use user vertex buffers"Erik Faye-Lund2020-06-162-22/+8
* gallivm/cache: don't require a null terminator for cache data.Dave Airlie2020-06-161-1/+1
* gallivm/sample: fix texel type for stencil 8-bitDave Airlie2020-06-111-1/+1
* gallivm/conv: enable conversion min code. (v2)Dave Airlie2020-06-111-2/+4
* gallivm/format: convert unsigned values to float properly.Dave Airlie2020-06-111-1/+1
* gallivm/nir: add group barrier supportDave Airlie2020-06-111-0/+1
* draw/gs: add more info to debugging.Dave Airlie2020-06-111-3/+4
* draw/gs: fix emitting inactive primitives crashDave Airlie2020-06-112-1/+6
* gallium/hud: do not specify potentially invalid depth-rangeErik Faye-Lund2020-06-101-1/+1
* draw: add disk caching for draw shadersDave Airlie2020-06-111-17/+126
* draw: add disk cache callbacks for draw shadersDave Airlie2020-06-113-1/+35
* gallivm: don't cache shaders that use fetch functions.Dave Airlie2020-06-111-1/+5
* gallivm: add cache interface to mcjitDave Airlie2020-06-113-1/+49
* gallivm: skip operations if we have a cached object.Dave Airlie2020-06-111-0/+5
* gallivm: add support for a cache objectDave Airlie2020-06-115-9/+31
* gallivm: rework debug printf hook to use global mapping.Dave Airlie2020-06-113-7/+9
* gallivm: rework coroutine malloc/free callouts.Dave Airlie2020-06-114-11/+32
* llvmpipe/draw: drop variant number from function names.Dave Airlie2020-06-111-10/+5
* gallium/u_vbuf: add a faster path for uploading non-interleaved attribsMarek Olšák2020-06-091-34/+83
* gallium/u_vbuf: get rid of some pointer dereferencesMarek Olšák2020-06-091-9/+11
* android: util: fix build for GL4.1 supportMauro Rossi2020-06-061-0/+2
* util: Add util functionality for GL4.1 supportNeha Bhende2020-06-058-0/+680
* llvmpipe: move coroutines out of noopt caseDave Airlie2020-06-041-3/+3
* nir: add callback to nir_remove_dead_variables()Timothy Arceri2020-06-031-1/+1
* nir: gather which images are MSAAMarek Olšák2020-06-021-1/+0
* gallium: add shader caps INT16 and FP16_DERIVATIVESMarek Olšák2020-06-022-0/+4
* meson: use gnu_symbol_visibility argumentDylan Baker2020-06-012-9/+14
* util: Initialize pipe_shader_state for passthrough and transform shadersNeha Bhende2020-05-283-8/+8
* gallium/draw: Use SATURATEAlyssa Rosenzweig2020-05-262-7/+7
* gallium/auxiliary/vl: Fix compute shader scale_y for interlaced videosThong Thai2020-05-203-2/+7
* Revert "gallium/gallivm: fix compilation issues with llvm 11"Michel Dänzer2020-05-198-20/+13
* gallivm/nir: add sample_mask_in supportDave Airlie2020-05-193-0/+5
* llvmpipe: add interp instruction supportDave Airlie2020-05-191-0/+1
* gallivm/nir: add an interpolation interface.Dave Airlie2020-05-194-0/+74
* gallium/auxiliary/vl: Fix compute shader scaling for non-square pixelsThong Thai2020-05-161-1/+2
* gallium/u_threaded: execute transfer_unmap with THREAD_SAFE directlyMarek Olšák2020-05-151-0/+15
* ttn: Implement disk cacheAxel Davy2020-05-131-2/+82
* ttn: Add new allow_disk_cache parameterAxel Davy2020-05-132-2/+6