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* gallivm: drop border wrap clamping codeRoland Scheidegger2012-12-011-33/+16
* util: added pipe_surface_release() functionBrian Paul2012-11-301-0/+16
* gallium/postprocess: share pipe_context and cso_context with the state trackerMarek Olšák2012-11-294-25/+55
* gallivm: Fix lp_build_float_to_half.José Fonseca2012-11-291-30/+75
* gallivm: fix a trivial txq issue for 2d shadow and cube shadow samplersRoland Scheidegger2012-11-291-2/+2
* gallivm: support array texturesRoland Scheidegger2012-11-296-65/+103
* util/u_format: Kill util_format_is_array().José Fonseca2012-11-294-53/+4
* util/u_format: Tighten the meaning of is_array bit to exclude mixed type form...José Fonseca2012-11-292-2/+11
* util/u_format: Fix format manipulation for big-endianAdhemerval Zanella2012-11-291-5/+5
* gallivm: Fix format manipulation for big-endianAdhemerval Zanella2012-11-295-12/+145
* gallivm: Add byte-swap construct callsAdhemerval Zanella2012-11-292-0/+89
* gallivm: Fix vector constant for shuffleAdhemerval Zanella2012-11-291-1/+6
* gallivm: clear Altivec NJ bitAdhemerval Zanella2012-11-291-0/+19
* gallivm: Altivec floating-point roundingAdhemerval Zanella2012-11-291-23/+70
* gallivm: Altivec vector add/sub intrisicsAdhemerval Zanella2012-11-292-15/+27
* gallivm: Altivec vector max/min intrisicsAdhemerval Zanella2012-11-291-2/+54
* gallivm: Altivec pack/unpack intrisicsAdhemerval Zanella2012-11-291-14/+30
* util: add more memory debugging featuresBrian Paul2012-11-282-1/+84
* llvmpipe: Unswizzled rendering.James Benton2012-11-2812-29/+360
* gallivm: Updated lp_build_const_mask_aos to input number of channels.James Benton2012-11-285-18/+26
* util: Updated util_format_is_array to be more accurate.James Benton2012-11-282-3/+16
* gallivm: Added support for float to half-float conversion in lp_build_conv.James Benton2012-11-282-7/+94
* gallivm: Changed lp_build_pad_vector to correctly handle scalar argument.James Benton2012-11-283-17/+22
* gallivm: Add a function to generate lp_type for a format.James Benton2012-11-282-7/+31
* gallivm: Add support for unorm16 in lp_build_mul.James Benton2012-11-281-0/+45
* gallivm: fix multiple lods with different min/mag filter and wide vectorsRoland Scheidegger2012-11-281-0/+3
* util: Modified u_rect to default to memcpy.James Benton2012-11-271-8/+1
* util/format: Fix bug in float to non-float conversion in u_format_pack.py.James Benton2012-11-271-1/+1
* gallivm: Fix bug in lp_build_one which would incorrectly return a vector for ...James Benton2012-11-271-1/+1
* gallivm: use the new mip per quad handling in texture fetch pathRoland Scheidegger2012-11-273-193/+212
* gallivm,llvmpipe: handle TXF (texelFetch) instruction, including offsetsRoland Scheidegger2012-11-2711-67/+609
* util: Only use open coded snprintf for MSVC.Vinson Lee2012-11-162-3/+3
* util/u_debug: Fix DEBUG_NAMED_VALUE.José Fonseca2012-11-151-1/+1
* draw: fix crashes with out-of-bounds indicesRoland Scheidegger2012-11-152-6/+9
* auxillary: Append LLVM_CXXFLAGS to CXXFLAGSTom Stellard2012-11-131-0/+1
* gallivm,draw,llvmpipe: use base ptr + mip offsets instead of mip pointersRoland Scheidegger2012-11-128-25/+48
* gallium/u_blitter: handle PIPE_TEXTURE_CUBE_ARRAY in is_box_inside_resourceMarek Olšák2012-11-111-0/+6
* u_blitter: fix cube array checkDave Airlie2012-11-101-1/+1
* util/u_surface: Support 3D/array textures in util_resource_copy_region().José Fonseca2012-11-091-26/+44
* draw: Remove redundant draw_geometry_shader_delete().José Fonseca2012-11-092-8/+2
* util/u_surface: Fix util_clear_depth_stencil for Z32_FLOAT_S8X24_UINT.José Fonseca2012-11-091-12/+6
* softpipe,util: Fix blending of R and RG formats.José Fonseca2012-11-091-25/+1
* tgsi: Lift the requirement of indirection being done by ADDR register.José Fonseca2012-11-091-1/+0
* util: Fix reduction of line adjacency primitives.José Fonseca2012-11-091-0/+2
* util/u_rect: Make it C++ safe.José Fonseca2012-11-091-0/+15
* u_blitter: don't create fragment program for cube maps unless supported.Dave Airlie2012-11-091-1/+6
* u_blitter: add cube map array support.Dave Airlie2012-11-091-2/+3
* softpipe: add ARB_texture_cube_map_array support (v1.1)Dave Airlie2012-11-092-30/+103
* gallium: add defines/shader opcode for texture cube map arrayDave Airlie2012-11-094-2/+12
* r600g: add in-place DB decompression and texturing with DB tilingMarek Olšák2012-11-061-1/+2