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Author
Age
Files
Lines
*
gallium: merge the tgsi_emit_sse2() and tgsi_emit_sse2_fs() functions.
Brian Paul
2008-04-11
2
-130
/
+78
*
gallium: handle TGSI immediates in SSE code for vertex shaders
Brian Paul
2008-04-11
3
-8
/
+28
*
gallium: implement immediates (aka literals) for SSE fragment shaders
Brian Paul
2008-04-11
2
-5
/
+81
*
gallium: comments
Brian Paul
2008-04-11
1
-0
/
+31
*
gallium: fix SCS codegen (sin scalar src comes from X, not Y)
Brian Paul
2008-04-11
1
-1
/
+1
*
gallium: fix broken x86_call()
Keith Whitwell
2008-04-11
1
-1
/
+1
*
tgsi: Dump processor type and version as a single token.
Michal Krol
2008-04-11
1
-1
/
+0
*
tgsi: Dump semantics before interpolator.
Michal Krol
2008-04-11
1
-7
/
+9
*
gallium: Attribute realloc leaks to the first malloc call.
José Fonseca
2008-04-11
2
-11
/
+68
*
remove usage of vertex_header
Keith Whitwell
2008-04-10
5
-88
/
+1
*
gallium: Fix overzealous assert.
José Fonseca
2008-04-08
1
-1
/
+5
*
gallium: Allow to debug memory leaks in nested scopes.
José Fonseca
2008-04-08
1
-8
/
+8
*
draw: strip edgeflags out of fetch-emit path
Keith Whitwell
2008-04-07
1
-1
/
+1
*
draw: fix edgeflag handling on the pt paths
Keith Whitwell
2008-04-06
4
-175
/
+253
*
draw: Use debug_printf().
Michal Krol
2008-04-05
1
-2
/
+2
*
gallium: Keep fenced buffers list ordered.
José Fonseca
2008-04-05
1
-53
/
+99
*
gallium: Fix typo.
José Fonseca
2008-04-05
1
-1
/
+1
*
gallium: Use the custom snprintf implementation everywhere (for Win32).
José Fonseca
2008-04-05
1
-8
/
+3
*
gallium: new debug code, disabled
Brian Paul
2008-04-04
1
-0
/
+15
*
gallium: Handle client-supplied edgeflags.
Keith Whitwell
2008-04-04
6
-28
/
+63
*
draw: move code to run pipeline from pt to new file
Keith Whitwell
2008-04-04
6
-99
/
+196
*
gallium: make msvc less unhappy
Keith Whitwell
2008-04-04
1
-7
/
+8
*
gallium: implement ycbcr->rgba tile conversion
Brian
2008-04-03
1
-0
/
+71
*
draw: add passthrough path to the pipeline
Keith Whitwell
2008-04-03
8
-67
/
+424
*
draw: add missing break statement
Keith Whitwell
2008-04-02
1
-0
/
+1
*
draw: Set the backend prim in the pt 'prepare' operation
Keith Whitwell
2008-04-02
4
-28
/
+31
*
gallium: add a flag to turn on gl rasterization rules
Keith Whitwell
2008-04-02
1
-6
/
+13
*
gallium: add temporary facility for rasterization-time clamping of point sizes
Keith Whitwell
2008-04-02
1
-1
/
+13
*
draw: remove dead code
Keith Whitwell
2008-04-01
1
-37
/
+0
*
draw: more flatshade_first changes
Keith Whitwell
2008-04-01
5
-97
/
+144
*
draw: respect flatshade_first in flatshade stage
Keith Whitwell
2008-04-01
1
-6
/
+49
*
draw: associate rhw divide with clipping not viewport flag
Keith Whitwell
2008-04-01
3
-18
/
+18
*
draw: flush between pt/non-pt modes
Keith Whitwell
2008-04-01
1
-0
/
+4
*
gallium: Do not assume that buffers are freed in the same order they are fenced.
José Fonseca
2008-04-01
1
-18
/
+21
*
gallium: draw_passthrough.c is obsolete - removed
Brian
2008-03-31
1
-473
/
+0
*
gallium: move the test for bypass_vs into the vs_XXX_run() functions
Brian
2008-03-31
6
-35
/
+76
*
gallium: draw_passthrough.c is not used anymore
Brian
2008-03-31
1
-1
/
+0
*
gallium: draw_passthrough.c is not used anymore
Brian
2008-03-31
1
-1
/
+0
*
draw: Do not run full pipeline when flatshade_first for point primitives.
Michal Krol
2008-03-30
3
-1
/
+11
*
draw: Fix bypass_vs semantic misuse.
Michal Krol
2008-03-30
1
-0
/
+1
*
gallium: Set vertex state/buffers en-mass.
Brian Paul
2008-03-29
3
-23
/
+29
*
gallium: Fix some MSVC warnings.
José Fonseca
2008-03-29
2
-5
/
+5
*
gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBS
Brian
2008-03-27
8
-18
/
+18
*
gallium: return pipe_shader_state from the simple shader functions
Brian
2008-03-27
4
-19
/
+42
*
gallium: fix incorrect types for shaders
Brian
2008-03-27
2
-6
/
+5
*
gallium: remove temporary static var
Brian
2008-03-27
2
-6
/
+6
*
gallium: as for aapoints, make the extra texcoord per-shader state
Brian Paul
2008-03-26
1
-11
/
+13
*
gallium: Change pipe->flush() interface to optionally return a fence.
Michel Dänzer
2008-03-26
1
-1
/
+1
*
gallium: the generic attrib we use for computing coverage is per-shader
Brian
2008-03-25
1
-11
/
+13
*
cell: Float convert-to and convert-from instructions use different shift bias
Ian Romanick
2008-03-25
2
-7
/
+7
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