aboutsummaryrefslogtreecommitdiffstats
path: root/src/gallium/auxiliary
Commit message (Expand)AuthorAgeFilesLines
* gallivm/gs_iface: pass stream into end primitive interface.Dave Airlie2020-07-084-4/+4
* draw/gs: only allocate memory for streams needed.Dave Airlie2020-07-081-2/+2
* gallivm/draw/gs: pass vertex stream count into shader buildDave Airlie2020-07-084-2/+6
* draw/gs: fix up current verts in output fetching.Dave Airlie2020-07-081-1/+1
* draw: emit so primitives before ending empty pipeline.Dave Airlie2020-07-081-3/+4
* gallivm/nir: call end prim at end on all GS streams.Dave Airlie2020-07-081-1/+2
* util: Merge util_format_read_4* functions.Eric Anholt2020-07-071-16/+4
* util: Merge util_format_write_4* functions.Eric Anholt2020-07-071-16/+4
* gallium/util: Move the Z/S handling to the outside of get_tile().Eric Anholt2020-07-071-51/+46
* gallium/util: Clean up the Z/S tile write path.Eric Anholt2020-07-071-27/+10
* gallium/util: Fix location of the comment about S8_UINT handling.Eric Anholt2020-07-071-4/+4
* draw/clip: fix viewport index for geometry shadersDave Airlie2020-07-042-2/+8
* draw/clip: cleanup viewport index handling code.Dave Airlie2020-07-041-10/+12
* draw/sample: add support for indirect imagesDave Airlie2020-07-021-0/+16
* gallivm/nir: add support for indirect image loadingDave Airlie2020-07-022-0/+98
* gallivm/img: refactor out the texel return type (v2)Dave Airlie2020-07-021-9/+17
* gallivm/nir: refactor image operations for indirect support.Dave Airlie2020-07-023-32/+32
* gallivm/nir: support passing image index into image code.Dave Airlie2020-07-023-7/+47
* draw: pass number of images to image soa createDave Airlie2020-07-023-6/+15
* gallivm/sample: handle size unit offsetDave Airlie2020-07-021-8/+10
* llvmpipe/draw: wire up indirect offsetDave Airlie2020-07-021-0/+10
* gallivm/sample: pass indirect offset into texture/image unitsDave Airlie2020-07-024-52/+57
* gallivm/nir: handle non-uniform texture offsetsDave Airlie2020-07-022-0/+59
* gallivm/nir: add texture unit indexingDave Airlie2020-07-022-1/+21
* draw: add support for indirect texture accessDave Airlie2020-07-021-4/+21
* gallivm: add indirect texture switch statement builder.Dave Airlie2020-07-022-0/+119
* gallivm/sample: change texture function generator apiDave Airlie2020-07-021-9/+10
* draw: pass nr_samplers into llvm sample state creation.Dave Airlie2020-07-023-6/+11
* gallivm: add missing breakTimothy Arceri2020-07-021-0/+1
* draw/llvm: fix big-endian mask adjustingDave Airlie2020-07-011-6/+6
* gallivm/nir: fix big-endian 64-bit splitting/merging.Dave Airlie2020-07-012-0/+20
* gallium/util: Add a helper function for point sprite handling.Eric Anholt2020-06-291-0/+19
* gallivm/nir: fix const loading on big endian systemsDave Airlie2020-06-291-1/+1
* rbug: Fix rbug_delete_vs_state lock acquisition.Vinson Lee2020-06-271-1/+1
* glsl,driconf: add allow_glsl_120_subset_in_110 for SPECviewperf13Marek Olšák2020-06-231-0/+1
* util: rename xmlpool.h to driconf.hEric Engestrom2020-06-223-3/+3
* driconf: drop now unused translation facilityEric Engestrom2020-06-222-3/+2
* gallium: Add pipe cap for primitive restart with fixed indexNeil Roberts2020-06-221-0/+1
* gallium/util: add missing includeErik Faye-Lund2020-06-201-0/+1
* gallium/util: limit STACK_LEN on WindowsErik Faye-Lund2020-06-201-0/+5
* gallium/os: call "ANSI" version of GetCommandLineErik Faye-Lund2020-06-201-1/+1
* replace all F_DUPFD_CLOEXEC with os_dupfd_cloexec()Eric Engestrom2020-06-182-2/+4
* gallium/hud: don't use user vertex buffersErik Faye-Lund2020-06-161-2/+5
* Revert "gallium/hud: don't use user vertex buffers"Erik Faye-Lund2020-06-162-22/+8
* gallivm/cache: don't require a null terminator for cache data.Dave Airlie2020-06-161-1/+1
* gallivm/sample: fix texel type for stencil 8-bitDave Airlie2020-06-111-1/+1
* gallivm/conv: enable conversion min code. (v2)Dave Airlie2020-06-111-2/+4
* gallivm/format: convert unsigned values to float properly.Dave Airlie2020-06-111-1/+1
* gallivm/nir: add group barrier supportDave Airlie2020-06-111-0/+1
* draw/gs: add more info to debugging.Dave Airlie2020-06-111-3/+4