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gallium
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auxiliary
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Author
Age
Files
Lines
*
gallium: add a timestamp disjoint query
Zack Rusin
2010-06-22
1
-1
/
+1
*
gallium: add a temporary array register file
Zack Rusin
2010-06-18
9
-131
/
+324
*
gallium: add a new register file - immediate array
Zack Rusin
2010-06-18
8
-59
/
+227
*
draw: implement triangle strips with adjacency in geometry shader
Zack Rusin
2010-06-17
1
-1
/
+12
*
draw: implement triangle lists with adjacency support in gs
Zack Rusin
2010-06-17
2
-1
/
+31
*
draw: fix a silly error
Zack Rusin
2010-06-17
1
-1
/
+1
*
draw: implement line strip adjacency
Zack Rusin
2010-06-17
1
-0
/
+5
*
draw: implement lines with adjacency in geometry shaders
Zack Rusin
2010-06-17
2
-18
/
+48
*
draw: validate stream output buffers
Zack Rusin
2010-06-17
1
-1
/
+16
*
draw: fix some unsigned issue
Zack Rusin
2010-06-17
1
-4
/
+4
*
draw: make sure we correctly iterate over output buffers on stream out
Zack Rusin
2010-06-16
1
-5
/
+11
*
draw: add stream output decomposition file
Zack Rusin
2010-06-16
1
-0
/
+123
*
draw: rewrite stream output to handle all the dark corners
Zack Rusin
2010-06-16
6
-124
/
+190
*
translate: don't crash on elts paths with instances
Zack Rusin
2010-06-16
1
-10
/
+13
*
util: add alloc check
Alan Hourihane
2010-06-16
1
-0
/
+2
*
draw: add alloc check
Alan Hourihane
2010-06-16
1
-0
/
+2
*
draw: handle some out of memory conditions
Alan Hourihane
2010-06-16
12
-35
/
+69
*
draw: Remove unnecessary headers.
Vinson Lee
2010-06-15
2
-2
/
+0
*
gs: make sure we end primitives when finishing executing shaders
Zack Rusin
2010-06-15
3
-26
/
+23
*
draw/gs: make sure gs works with elts and doesn't overrun the buffer
Zack Rusin
2010-06-15
2
-11
/
+43
*
draw: run the pipeline with the correct number of verts
Zack Rusin
2010-06-15
1
-1
/
+1
*
draw: fix primitive indexing in the pipeline
Zack Rusin
2010-06-15
1
-2
/
+4
*
draw: finish the new pipeline setup
Zack Rusin
2010-06-15
9
-245
/
+238
*
draw wip
Keith Whitwell
2010-06-15
8
-319
/
+342
*
gallivm: Omit references to NoFramePointerElimNonLeaf
José Fonseca
2010-06-14
1
-3
/
+0
*
util: Use int type for format field width.
José Fonseca
2010-06-14
1
-1
/
+1
*
gallivm: Override some of the default target options.
José Fonseca
2010-06-14
2
-0
/
+31
*
gallivm: Use func_to_pointer().
José Fonseca
2010-06-14
1
-16
/
+1
*
util: Add a func_to_pointer util function too.
José Fonseca
2010-06-14
1
-0
/
+11
*
draw/gs: copy the outputs only if we emitted something
Zack Rusin
2010-06-12
1
-3
/
+5
*
gallium/softpipe/draw: support samplers in geometry shaders
Zack Rusin
2010-06-11
2
-4
/
+10
*
tgsi: support 2d indirect addressing
Zack Rusin
2010-06-11
5
-18
/
+86
*
draw: forgot to add a file
Zack Rusin
2010-06-10
1
-0
/
+129
*
draw: rewrite geometry shader pipeline
Zack Rusin
2010-06-10
2
-103
/
+142
*
draw: geometry shader fixes
Zack Rusin
2010-06-10
5
-27
/
+109
*
draw: make sure that the gs never outputs more data than we allocated for
Zack Rusin
2010-06-10
1
-17
/
+25
*
draw: make sure geometry shader correctly iterates the output buffer
Zack Rusin
2010-06-09
2
-5
/
+11
*
draw: make sure the buffer is big enough to fit everything emitted by the gs
Zack Rusin
2010-06-09
2
-48
/
+27
*
draw: fix geometry shader which emit multiplie primitives
Zack Rusin
2010-06-09
1
-18
/
+20
*
geometry shaders: make gs work with changable primitives and variable number ...
Zack Rusin
2010-06-09
12
-97
/
+149
*
draw: Remove unnecessary headers.
Vinson Lee
2010-06-08
2
-2
/
+0
*
util: reference vertex buffers in blitter
Marek Olšák
2010-06-09
2
-0
/
+18
*
gallium: scream when one of two unimplemented features in draw is used
Zack Rusin
2010-06-08
1
-6
/
+12
*
gallium: make draw auto work and add relevant caps and docs
Zack Rusin
2010-06-08
2
-0
/
+10
*
gallium: a lot more complete implementation of stream output
Zack Rusin
2010-06-08
7
-74
/
+264
*
gallium: basic and initial implementation of the stream output interface
Zack Rusin
2010-06-08
4
-0
/
+111
*
util: implement util_clear_depth_stencil fallback
Roland Scheidegger
2010-06-07
2
-1
/
+115
*
tgsi: null-terminate string in parse_identifier
Keith Whitwell
2010-06-07
1
-0
/
+1
*
draw: don't use llvm engine when geometry shaders active
Keith Whitwell
2010-06-07
1
-1
/
+1
*
util: new file u_dirty_flags.h
Keith Whitwell
2010-06-07
1
-0
/
+28
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