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path:
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src
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gallium
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auxiliary
/
vl
/
vl_mpeg12_decoder.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-1
/
+1
*
vl: use a separate context for shader based decode v2
Christian König
2013-11-08
1
-61
/
+123
*
gallium: new, unified pipe_context::set_sampler_views() function
Brian Paul
2013-10-23
1
-1
/
+3
*
vl: remove old bind_fragment_sampler_states() calls
Brian Paul
2013-10-03
1
-7
/
+3
*
vl: use pipe_context::bind_sampler_states() if non-null
Brian Paul
2013-10-03
1
-1
/
+7
*
gallium: include u_surface.h instead of u_rect.h
Brian Paul
2013-09-30
1
-1
/
+1
*
vl/idct: cleanup all idct buffers
Emil Velikov
2013-08-19
1
-1
/
+1
*
vdpau/vl 422 chroma width/height mix up
Andy Furniss
2013-08-19
1
-2
/
+2
*
vl: rename pipe_video_decoder to pipe_video_codec
Christian König
2013-08-19
1
-8
/
+8
*
vl: rename enum pipe_video_codec to pipe_video_format
Christian König
2013-08-19
1
-2
/
+2
*
vl: use a template for create_video_decoder
Christian König
2013-08-19
1
-17
/
+7
*
vl/idct: fix for commit 7d2f2a0c890b1993532a45c8c392c28950ddc06e
Christian König
2013-05-03
1
-3
/
+3
*
gallium: add start_slot parameter to set_vertex_buffers
Marek Olšák
2012-10-31
1
-3
/
+3
*
gallium: unify transfer functions
Marek Olšák
2012-10-11
1
-8
/
+5
*
vl: add VL_MAX_SURFACES define
Christian König
2012-02-06
1
-1
/
+2
*
vl: rename VL_MAX_PLANES to VL_NUM_COMPONENTS
Christian König
2012-02-06
1
-10
/
+10
*
vl: prefix size defines with VL_
Christian König
2012-02-06
1
-9
/
+9
*
vl: fix YV12 handling
Christian König
2012-01-15
1
-5
/
+8
*
vl: move away from state like parameters
Christian König
2012-01-15
1
-105
/
+61
*
vl/video_buffer: use template style create params
Christian König
2012-01-15
1
-7
/
+20
*
vl: replace decode_buffers with auxiliary data field
Christian König
2012-01-09
1
-48
/
+52
*
gallium: remove deprecated PIPE_TRANSFER_DISCARD
Marek Olšák
2012-01-05
1
-1
/
+1
*
vl/mpeg2: simple fix to get xine running again
Christian König
2012-01-04
1
-4
/
+5
*
vl: seperate shader buffers from components
Christian König
2012-01-02
1
-7
/
+8
*
vl: call decode_bitstream only once
Christian König
2011-12-26
1
-2
/
+4
*
g3dvl: Fix memory leaks on error paths.
Vinson Lee
2011-11-05
1
-1
/
+4
*
g3dvl: remove some stale variable increment
Christian König
2011-11-03
1
-1
/
+1
*
g3dvl: Don't use SCALED types for iDCT
Christian König
2011-09-25
1
-4
/
+4
*
g3dvl: Add max_references parameter to vl_create_decoder()
Emeric Grange
2011-09-14
1
-1
/
+2
*
vl: Fix include style
Kai Wasserbäch
2011-08-29
1
-4
/
+4
*
g3dvl: s/inline/INLINE/ to fix MSVC build
Brian Paul
2011-08-26
1
-3
/
+3
*
g3dvl: Rewrite the mpeg 1&2 bitstream parser
Christian König
2011-08-26
1
-5
/
+3
*
g3dvl: Use a single texture for luma and chroma data
Christian König
2011-08-26
1
-77
/
+69
*
g3dvl: Rework the decoder interface part 5/5
Christian König
2011-08-26
1
-4
/
+11
*
g3dvl: Rework the decoder interface part 3/5
Christian König
2011-08-26
1
-47
/
+224
*
g3dvl: Rework the decoder interface part 1/5
Christian König
2011-08-26
1
-218
/
+247
*
g3dvl: change picture parameter of decode_bitstream to general version
Christian König
2011-07-15
1
-3
/
+5
*
[g3dvl] don't upload all quant buffer layers at once
Christian König
2011-07-13
1
-2
/
+4
*
[g3dvl] keep a pointer in idct buffer to idct object
Christian König
2011-07-13
1
-6
/
+7
*
[g3dvl] fix a whole bunch of memory leaks
Christian König
2011-07-11
1
-0
/
+1
*
[g3dvl] and finally remove pipe_video_context
Christian König
2011-07-08
1
-50
/
+56
*
[g3dvl] move video buffer creation out of video context
Christian König
2011-07-08
1
-19
/
+26
*
[g3dvl] move dummy quantification into xvmc state tracker
Christian König
2011-06-07
1
-15
/
+3
*
[g3dvl] split quant matrix out of picture info
Christian König
2011-06-05
1
-7
/
+14
*
[g3dvl] rename map/unmap to begin/end frame
Christian König
2011-06-05
1
-4
/
+4
*
[g3dvl] use a vertex element instead of the instance id
Christian König
2011-06-04
1
-9
/
+12
*
[g3dvl] respect maximum instruction for idct render targets
Christian König
2011-06-01
1
-3
/
+8
*
[g3dvl] dynamical adjust blocks per line
Christian König
2011-06-01
1
-5
/
+4
*
[g3dvl] move quantification into shaders
Christian König
2011-05-29
1
-2
/
+21
*
[g3dvl] implement mismatch control inside idct shaders
Christian König
2011-05-29
1
-7
/
+1
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