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src
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gallium
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auxiliary
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util
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u_simple_shaders.c
Commit message (
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Author
Age
Files
Lines
*
util: Add util functionality for GL4.1 support
Neha Bhende
2020-06-05
1
-0
/
+108
*
util: Initialize pipe_shader_state for passthrough and transform shaders
Neha Bhende
2020-05-28
1
-5
/
+5
*
u_blitter: fix stencil blitting
Dave Airlie
2020-04-15
1
-1
/
+1
*
util: use standard name for snprintf()
Eric Engestrom
2019-07-19
1
-2
/
+2
*
gallium/u_blitter: implement copying from ZS to color and vice versa
Marek Olšák
2019-07-03
1
-0
/
+161
*
gallium/util: rewrite depth-stencil blit shaders
Marek Olšák
2019-07-03
1
-148
/
+37
*
gallium/util: fix two MSVC compiler warnings
Brian Paul
2019-05-08
1
-2
/
+2
*
gallium/util: s/uint/enum tgsi_semantic/ in simple shader code
Brian Paul
2018-02-08
1
-2
/
+2
*
gallium/util: replace unsigned with tgsi enum types
Brian Paul
2018-02-07
1
-17
/
+19
*
u_blit,u_simple_shaders: add shader to convert from xrbias format
Roland Scheidegger
2018-02-07
1
-0
/
+47
*
u_simple_shaders: fix mask handling in util_make_fragment_tex_shader_writemask
Roland Scheidegger
2018-02-07
1
-1
/
+1
*
gallium/u_simple_shaders: do util_make_layered_clear_vertex_shader differently
Marek Olšák
2017-08-22
1
-23
/
+17
*
gallium/util: s/unsigned/enum tgsi_texture_type/
Brian Paul
2017-07-25
1
-7
/
+8
*
tgsi: populate precise
Karol Herbst
2017-07-21
1
-1
/
+1
*
gallium/util: add _LZ and TXF options to simple shaders
Marek Olšák
2017-06-07
1
-21
/
+49
*
util: fix swizzle of INSTANCEID system value
Nicolai Hähnle
2017-04-08
1
-1
/
+1
*
util: fix missing swizzle components in the SINT <-> UINT conversion string
Charmaine Lee
2016-11-23
1
-2
/
+2
*
u_simple_shaders: try to un-break the Windows build
Nicolai Hähnle
2016-11-16
1
-2
/
+3
*
util/blitter: add clamping during SINT <-> UINT blits
Nicolai Hähnle
2016-11-16
1
-18
/
+62
*
gallium: refactor pipe_shader_state to support multiple IR's
Rob Clark
2016-05-11
1
-6
/
+12
*
gallium,utils: Fix trivial sign compare warnings
Jan Vesely
2016-05-03
1
-2
/
+2
*
gallium/util: s/Elements/ARRAY_SIZE/
Brian Paul
2016-04-28
1
-6
/
+6
*
gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*
Marek Olšák
2016-04-22
1
-10
/
+10
*
gallium/util: declare sampler view in util_make_fs_blit_msaa_depthstencil()
Brian Paul
2016-03-21
1
-1
/
+2
*
gallium/auxiliary: Sanitize NULL checks into canonical form
Edward O'Callaghan
2015-12-06
1
-8
/
+8
*
gallium/util: add a utility to create geometry passthrough shader
Charmaine Lee
2015-09-01
1
-0
/
+51
*
util/blitter (and friends): generate appropriate SVIEW decls
Rob Clark
2015-06-21
1
-18
/
+60
*
gallium/u_tests: test a NULL buffer sampler view
Marek Olšák
2015-02-06
1
-3
/
+9
*
st/mesa: add a fallback for clear_with_quad when no vs_layer
Ilia Mirkin
2014-11-17
1
-0
/
+70
*
tgsi/ureg: simplify code for declaring properties
Marek Olšák
2014-11-16
1
-1
/
+1
*
gallium/util: add a window_space option to the passthrough vertex shader
Marek Olšák
2014-11-16
1
-2
/
+8
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-2
/
+2
*
gallium/u_blitter: implement shader-based MSAA resolve with bilinear filtering
Marek Olšák
2013-12-14
1
-0
/
+95
*
gallium/u_blitter: implement shader-based MSAA resolve
Marek Olšák
2013-12-14
1
-0
/
+59
*
gallium/util: implement layered framebuffer clear in u_blitter
Marek Olšák
2013-12-03
1
-0
/
+26
*
gallium/u_blitter: make clearing independent of the number of bound colorbuffers
Marek Olšák
2013-06-13
1
-0
/
+12
*
gallium/util: make WRITES_ALL_CBUFS optional in the passthrough fragment shader
Marek Olšák
2013-06-13
1
-3
/
+6
*
gallium/util: attempt to fix blitting multisample texture arrays
Marek Olšák
2013-03-11
1
-1
/
+1
*
gallium/util: fix glClear with MRT by making the FS write to all cbufs
Marek Olšák
2013-01-15
1
-4
/
+30
*
gallium/u_blitter: implement blitting multisample resources
Marek Olšák
2012-08-15
1
-0
/
+133
*
gallium/u_blitter: accelerate stencil-only copying
Marek Olšák
2012-07-12
1
-0
/
+46
*
gallium/u_blitter: accelerate depth-stencil copying using shader stencil export
Marek Olšák
2012-07-12
1
-0
/
+54
*
gallium: utility helper functions for stream output
Marek Olšák
2011-12-15
1
-1
/
+13
*
u_blitter: interpolate clear color using a GENERIC varying instead of COLOR
Marek Olšák
2010-11-28
1
-4
/
+7
*
util: Include missing header in u_simple_shaders.c.
Vinson Lee
2010-08-26
1
-0
/
+1
*
gallium: add interpolation parameter to simple shader functions
Brian Paul
2010-06-03
1
-4
/
+15
*
gallium: Make pipe_atomic a regular int32_t.
José Fonseca
2010-02-02
1
-0
/
+1
*
gallium/util: replace 8 with PIPE_MAX_COLOR_BUFS
Brian Paul
2010-01-05
1
-2
/
+2
*
gallium/util: comments and whitespace fixes
Brian Paul
2010-01-05
1
-3
/
+15
*
util: add new fragment shaders to simple_shaders
Marek Olšák
2009-12-15
1
-7
/
+63
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