index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
gallium
/
auxiliary
/
hud
/
hud_context.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
gallium/hud: use u_sampler_view_default_template helper
Ilia Mirkin
2014-10-02
1
-6
/
+3
*
Revert "hud: don't overrun malloced arrays"
Dave Airlie
2014-08-16
1
-1
/
+0
*
hud: don't overrun malloced arrays
Dave Airlie
2014-08-14
1
-0
/
+1
*
mesa/st: add support for ARB_sample_shading
Ilia Mirkin
2014-04-26
1
-0
/
+3
*
gallium: allow setting of the internal stream output offset
Zack Rusin
2014-03-07
1
-1
/
+1
*
gallium/hud: just unmap the upload vertex buffer instead of recreating it
Marek Olšák
2014-01-23
1
-1
/
+1
*
hud: silence some MSVC warnings
Brian Paul
2013-07-12
1
-8
/
+8
*
hud: add float casts to silence MSVC warnings
Brian Paul
2013-06-26
1
-49
/
+49
*
hud: include stdio.h since we use fprintf(), fscanf(), etc
Brian Paul
2013-06-26
1
-0
/
+2
*
gallium: add condition parameter to render_condition
Roland Scheidegger
2013-06-18
1
-1
/
+1
*
gallium/util: make WRITES_ALL_CBUFS optional in the passthrough fragment shader
Marek Olšák
2013-06-13
1
-1
/
+2
*
gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel...
José Fonseca
2013-04-23
1
-1
/
+2
*
gallium/hud: increase vertex buffer size for background black rectangles
Marek Olšák
2013-04-16
1
-1
/
+1
*
gallium/hud: update the contents of GALLIUM_HUD=help
Marek Olšák
2013-04-16
1
-2
/
+17
*
gallium/hud: remove pipeline-statistics- prefix in query names
Marek Olšák
2013-04-16
1
-21
/
+22
*
gallium/hud: add GALLIUM_HUD_PERIOD env var
Brian Paul
2013-04-04
1
-1
/
+16
*
gallium/hud: initialize sampler state
Brian Paul
2013-04-04
1
-0
/
+6
*
gallium/hud: replace malloc w/ MALLOC
Brian Paul
2013-04-04
1
-1
/
+1
*
gallium/hud: add support for PIPE_QUERY_PIPELINE_STATISTICS
Christoph Bumiller
2013-04-03
1
-4
/
+41
*
gallium/hud: do .xxxx swizzling for the font texture in the fragment shader
Marek Olšák
2013-04-02
1
-6
/
+30
*
hud: flush/unmap the vertex buffer before drawing
Brian Paul
2013-04-02
1
-0
/
+3
*
gallium: implement a heads-up display module
Marek Olšák
2013-03-26
1
-0
/
+993