| Commit message (Expand) | Author | Age | Files | Lines |
* | gallivm: (trivial) fix using one lod instead of per-quad lod for texel fetch | Roland Scheidegger | 2013-07-05 | 1 | -1/+2 |
* | gallivm: (trivial) fix bogus assertion for per-element lod with 1d resources | Roland Scheidegger | 2013-07-05 | 1 | -1/+0 |
* | gallivm: do per-pixel lod calculations for explicit lod | Roland Scheidegger | 2013-07-04 | 1 | -47/+97 |
* | gallivm: fix out-of-bounds access with mirror_clamp_to_edge address mode | Roland Scheidegger | 2013-06-01 | 1 | -6/+7 |
* | llvmpipe: handle z32s8x24 depth/stencil format | Roland Scheidegger | 2013-05-18 | 1 | -0/+5 |
* | gallivm: Eliminate 8.8 fixed point intermediates from AoS sampling path. | José Fonseca | 2013-05-17 | 1 | -5/+10 |
* | gallivm: Disable LLVM 2.7 workaround on other versions. | José Fonseca | 2013-04-20 | 1 | -2/+1 |
* | gallivm: change cubemaps / derivatives handling, take 55 | Roland Scheidegger | 2013-04-18 | 1 | -1/+7 |
* | gallivm: honor explicit derivatives values for cube maps. | Roland Scheidegger | 2013-04-04 | 1 | -1/+1 |
* | gallivm: do per-pixel cube face selection (finally!!!) | Roland Scheidegger | 2013-04-04 | 1 | -4/+5 |
* | gallivm: clean up passing derivatives around | Roland Scheidegger | 2013-03-12 | 1 | -8/+3 |
* | gallivm: add support for texel offsets for ordinary texturing. | Roland Scheidegger | 2013-03-02 | 1 | -26/+106 |
* | llvmpipe: support GL_ARB_texture_buffer_object/GL_ARB_texture_buffer_range | Roland Scheidegger | 2013-02-25 | 1 | -3/+5 |
* | gallivm: fix up size queries for dx10 sviewinfo opcode | Roland Scheidegger | 2013-02-08 | 1 | -22/+42 |
* | gallivm,draw,llvmpipe: mass rename of unit->texture_unit/sampler_unit | Roland Scheidegger | 2013-01-28 | 1 | -36/+36 |
* | gallivm: split sampler and texture state | Roland Scheidegger | 2013-01-28 | 1 | -84/+101 |
* | gallivm: fix border color for integer textures | Roland Scheidegger | 2013-01-10 | 1 | -0/+5 |
* | gallivm: more integer texture format fetch fixes | Roland Scheidegger | 2013-01-10 | 1 | -15/+38 |
* | gallivm: fix texel fetch for array textures (2) | Roland Scheidegger | 2012-12-17 | 1 | -2/+3 |
* | gallivm: fix texel fetch for array textures | Roland Scheidegger | 2012-12-13 | 1 | -17/+38 |
* | llvmpipe: fix txq for 1d/2d arrays. (v3) | Dave Airlie | 2012-12-11 | 1 | -2/+15 |
* | gallivm: drop border wrap clamping code | Roland Scheidegger | 2012-12-01 | 1 | -33/+16 |
* | gallivm: support array textures | Roland Scheidegger | 2012-11-29 | 1 | -28/+48 |
* | gallivm: fix multiple lods with different min/mag filter and wide vectors | Roland Scheidegger | 2012-11-28 | 1 | -0/+3 |
* | gallivm: use the new mip per quad handling in texture fetch path | Roland Scheidegger | 2012-11-27 | 1 | -182/+149 |
* | gallivm,llvmpipe: handle TXF (texelFetch) instruction, including offsets | Roland Scheidegger | 2012-11-27 | 1 | -14/+153 |
* | gallivm,draw,llvmpipe: use base ptr + mip offsets instead of mip pointers | Roland Scheidegger | 2012-11-12 | 1 | -3/+5 |
* | gallivm,draw,llvmpipe: Support wider native registers. | José Fonseca | 2012-07-17 | 1 | -107/+386 |
* | llvmpipe: Implement TXQ. | Olivier Galibert | 2012-05-18 | 1 | -0/+73 |
* | llvmpipe: Take the sampler view's first_level into account when sampling. | Fabian Bieler | 2011-04-08 | 1 | -2/+5 |
* | llvmpipe: clamp texcoords in lp_build_sample_compare() | Brian Paul | 2011-03-07 | 1 | -0/+5 |
* | gallivm: Initialize stack values | Jakob Bornecrantz | 2011-02-26 | 1 | -8/+8 |
* | gallivm: do texture swizzle after shadow compare | Brian Paul | 2010-12-14 | 1 | -2/+2 |
* | gallivm/llvmpipe: squash merge of the llvm-context branch | Brian Paul | 2010-11-30 | 1 | -56/+58 |
* | gallivm: Fix SoA cubemap derivative computation. | José Fonseca | 2010-10-17 | 1 | -4/+4 |
* | gallivm: fix different handling of [non]normalized coords in linear soa path | Roland Scheidegger | 2010-10-13 | 1 | -16/+6 |
* | gallivm: Eliminate unsigned integer arithmetic from texture coordinates. | José Fonseca | 2010-10-11 | 1 | -12/+8 |
* | gallivm: Simplify if/then/else implementation. | José Fonseca | 2010-10-09 | 1 | -12/+2 |
* | gallivm: Factor out the SI->FP texture size conversion for SoA path too | José Fonseca | 2010-10-09 | 1 | -34/+56 |
* | gallivm: Do size computations simultanously for all dimensions (AoS). | José Fonseca | 2010-10-09 | 1 | -2/+14 |
* | gallivm: optimize soa linear clamp to edge wrap mode a bit | Roland Scheidegger | 2010-10-09 | 1 | -23/+30 |
* | gallivm: avoid unnecessary URem in linear wrap repeat case | Roland Scheidegger | 2010-10-09 | 1 | -3/+7 |
* | gallivm: more linear tex wrap mode calculation simplification | Roland Scheidegger | 2010-10-09 | 1 | -12/+9 |
* | gallivm: optimize some tex wrap mode calculations a bit | Roland Scheidegger | 2010-10-09 | 1 | -6/+11 |
* | gallivm: replace sub/floor/ifloor combo with ifloor_fract | Roland Scheidegger | 2010-10-09 | 1 | -5/+1 |
* | llvmpipe: First minify the texture size, then broadcast. | José Fonseca | 2010-10-08 | 1 | -15/+10 |
* | gallivm: Move into the as much of the second level code as possible. | José Fonseca | 2010-10-08 | 1 | -102/+51 |
* | gallivm: Clamp mipmap level and zero mip weight simultaneously. | José Fonseca | 2010-10-08 | 1 | -1/+3 |
* | gallivm: Don't compute the second mipmap level when frac(lod) == 0 | José Fonseca | 2010-10-08 | 1 | -57/+90 |
* | gallivm: Simplify lp_build_mipmap_level_sizes' interface. | José Fonseca | 2010-10-08 | 1 | -6/+10 |