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gallium
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auxiliary
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gallivm
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lp_bld_sample_soa.c
Commit message (
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Author
Age
Files
Lines
*
gallivm: optimize lp_build_minify for sse
Roland Scheidegger
2013-11-05
1
-1
/
+1
*
gallivm: implement fully accurate corner filtering for seamless cube maps
Roland Scheidegger
2013-10-25
1
-13
/
+151
*
gallivm: implement seamless cube filtering
Roland Scheidegger
2013-10-21
1
-40
/
+217
*
gallivm: handle explicit derivatives for cubemaps
Roland Scheidegger
2013-10-10
1
-6
/
+29
*
gallivm: adjust wrap mode to CLAMP_TO_EDGE always for cube maps.
Roland Scheidegger
2013-09-19
1
-3
/
+7
*
gallivm: some bits of seamless cube filtering implementation
Roland Scheidegger
2013-09-18
1
-14
/
+27
*
gallivm: handle unbound textures in texture sampling / texture queries
Roland Scheidegger
2013-08-30
1
-0
/
+26
*
gallivm: (trivial) don't pass sampler_unit variable down to filtering funcs
Roland Scheidegger
2013-08-30
1
-36
/
+21
*
gallivm: don't use AoS path if min/mag filter are different with multiple lods
Roland Scheidegger
2013-08-30
1
-1
/
+6
*
gallivm: support per-pixel min/mag filter in SoA path
Roland Scheidegger
2013-08-30
1
-43
/
+243
*
gallivm: refactor num_lods handling
Roland Scheidegger
2013-08-30
1
-58
/
+83
*
gallivm: fix min/mag switchover point for nearest/none mip filter
Roland Scheidegger
2013-08-23
1
-36
/
+33
*
gallivm: do per-element lod for lod bias and explicit derivs too
Roland Scheidegger
2013-08-22
1
-4
/
+8
*
gallivm: (trivial) fix int/uint border color clamping
Roland Scheidegger
2013-08-22
1
-2
/
+2
*
gallium: Support PIPE_FORMAT_R10G10B10A2_UINT.
José Fonseca
2013-08-22
1
-0
/
+1
*
gallivm: add comment for bogus min/mag filter selection with nearest mip filter
Roland Scheidegger
2013-08-21
1
-1
/
+1
*
gallivm: fix bogus aos path detection
Roland Scheidegger
2013-08-20
1
-5
/
+11
*
gallivm: do clamping of border color correctly for all formats
Roland Scheidegger
2013-08-20
1
-46
/
+254
*
gallivm: implement better control of per-quad/per-element/scalar lod
Roland Scheidegger
2013-08-20
1
-4
/
+4
*
gallivm: do per-sample depth comparison instead of doing it post-filter
Roland Scheidegger
2013-08-15
1
-105
/
+183
*
gallivm: already pass coords in the right place in the sampler interface
Roland Scheidegger
2013-08-15
1
-25
/
+3
*
gallivm: change coordinate handling throughout functions
Roland Scheidegger
2013-08-15
1
-82
/
+87
*
gallivm: fix border color with normalized texture formats
Roland Scheidegger
2013-08-15
1
-13
/
+53
*
gallivm: set non-existing values really to zero in size queries for d3d10
Roland Scheidegger
2013-08-09
1
-17
/
+17
*
gallivm: use texture target from shader instead of static state for size query
Roland Scheidegger
2013-08-09
1
-2
/
+30
*
gallivm: honor d3d10's wishes of out-of-bounds behavior for texture size query
Roland Scheidegger
2013-08-09
1
-8
/
+27
*
gallivm: honor d3d10 floating point rules for shadow comparisons
Roland Scheidegger
2013-08-08
1
-3
/
+17
*
gallivm: don't clamp reference value for shadow comparison for float formats
Roland Scheidegger
2013-08-08
1
-4
/
+17
*
gallivm: propagate scalar_lod to emit_size_query too
Roland Scheidegger
2013-08-08
1
-0
/
+1
*
gallivm: fix out-of-bounds behavior for fetch/ld
Roland Scheidegger
2013-08-08
1
-23
/
+54
*
gallivm: (trivial) fix using one lod instead of per-quad lod for texel fetch
Roland Scheidegger
2013-07-05
1
-1
/
+2
*
gallivm: (trivial) fix bogus assertion for per-element lod with 1d resources
Roland Scheidegger
2013-07-05
1
-1
/
+0
*
gallivm: do per-pixel lod calculations for explicit lod
Roland Scheidegger
2013-07-04
1
-47
/
+97
*
gallivm: fix out-of-bounds access with mirror_clamp_to_edge address mode
Roland Scheidegger
2013-06-01
1
-6
/
+7
*
llvmpipe: handle z32s8x24 depth/stencil format
Roland Scheidegger
2013-05-18
1
-0
/
+5
*
gallivm: Eliminate 8.8 fixed point intermediates from AoS sampling path.
José Fonseca
2013-05-17
1
-5
/
+10
*
gallivm: Disable LLVM 2.7 workaround on other versions.
José Fonseca
2013-04-20
1
-2
/
+1
*
gallivm: change cubemaps / derivatives handling, take 55
Roland Scheidegger
2013-04-18
1
-1
/
+7
*
gallivm: honor explicit derivatives values for cube maps.
Roland Scheidegger
2013-04-04
1
-1
/
+1
*
gallivm: do per-pixel cube face selection (finally!!!)
Roland Scheidegger
2013-04-04
1
-4
/
+5
*
gallivm: clean up passing derivatives around
Roland Scheidegger
2013-03-12
1
-8
/
+3
*
gallivm: add support for texel offsets for ordinary texturing.
Roland Scheidegger
2013-03-02
1
-26
/
+106
*
llvmpipe: support GL_ARB_texture_buffer_object/GL_ARB_texture_buffer_range
Roland Scheidegger
2013-02-25
1
-3
/
+5
*
gallivm: fix up size queries for dx10 sviewinfo opcode
Roland Scheidegger
2013-02-08
1
-22
/
+42
*
gallivm,draw,llvmpipe: mass rename of unit->texture_unit/sampler_unit
Roland Scheidegger
2013-01-28
1
-36
/
+36
*
gallivm: split sampler and texture state
Roland Scheidegger
2013-01-28
1
-84
/
+101
*
gallivm: fix border color for integer textures
Roland Scheidegger
2013-01-10
1
-0
/
+5
*
gallivm: more integer texture format fetch fixes
Roland Scheidegger
2013-01-10
1
-15
/
+38
*
gallivm: fix texel fetch for array textures (2)
Roland Scheidegger
2012-12-17
1
-2
/
+3
*
gallivm: fix texel fetch for array textures
Roland Scheidegger
2012-12-13
1
-17
/
+38
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