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path: root/src/gallium/auxiliary/gallivm/instructionssoa.cpp
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* gallivm: Make sure the bitcode buffer is followed by a 0 byte.Michel Dänzer2009-01-121-1/+1
* gallivm: Print error message from ParseBitcodeFile() in case it fails.Michel Dänzer2009-01-121-2/+3
* gallivm: Adapt to header file move in LLVM 2.4.Michel Dänzer2009-01-121-1/+1
* Gallivm: reorder the functions alphabetically so I can work on it.Stephane Marchesin2008-10-071-121/+119
* Gallivm: fix the constant layout, this gets a bunch of progs/ working. Notabl...Stephane Marchesin2008-10-071-0/+5
* Gallivm: add slt. glxgears should be running, except it isn't.Stephane Marchesin2008-10-021-0/+9
* Gallivm: port to llvm 2.4.Stephane Marchesin2008-10-021-3/+3
* Gallivm: fix off-by-one.Stephane Marchesin2008-10-021-1/+1
* gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul2008-08-241-1/+1
* fix abs and start on rsqZack Rusin2008-05-171-1/+19
* do the lit (some artifacts present)Zack Rusin2008-05-171-0/+15
* implement min/max and abstract ops on vectorsZack Rusin2008-05-171-1/+29
* llvm: implement sub and absZack Rusin2008-05-171-3/+32
* fix injections of functions from builtins into shadersZack Rusin2008-05-171-7/+11
* Use llvm 2.3 (2.2 won't work because of a lot of problems, e.g.Zack Rusin2008-04-211-24/+25
* make llvm draw paths compile with the latest changesZack Rusin2008-04-211-2/+35
* add code handling dependencies between generated codeZack Rusin2008-03-121-10/+86
* refactor code calling builtins and implement dp4Zack Rusin2008-03-011-27/+89
* make the first builtin work (dp3)Zack Rusin2008-03-011-17/+24
* start implementing start of bultinsZack Rusin2008-03-011-0/+116
* Rename llvm -> gallivm.José Fonseca2008-02-181-0/+121