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gallium
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auxiliary
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draw
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Author
Age
Files
Lines
*
draw/gs: make sure geometry shaders don't overflow
Zack Rusin
2013-04-16
3
-10
/
+47
*
draw/gs: Return early if the passed geometry shader is null
Zack Rusin
2013-04-16
1
-0
/
+3
*
draw: implement pipeline statistics in the draw module
Zack Rusin
2013-04-16
9
-5
/
+92
*
draw: Silence uninitialized var warnings.
José Fonseca
2013-04-17
2
-3
/
+7
*
draw/llvmpipe: allow independent so attachments to the vs
Zack Rusin
2013-04-03
4
-14
/
+16
*
draw: remove unused function
Zack Rusin
2013-04-03
2
-12
/
+0
*
draw/llvm: use an enum instead of magic numbers
Zack Rusin
2013-04-03
2
-10
/
+15
*
draw/gs: cleanup some debugging code
Zack Rusin
2013-04-03
1
-4
/
+0
*
draw/so: maintain an exact number of written vertices
Zack Rusin
2013-04-03
3
-7
/
+33
*
draw: Implement support for primitive id
Zack Rusin
2013-04-03
4
-8
/
+24
*
draw/so: Fix bogus assert
Zack Rusin
2013-04-03
1
-1
/
+0
*
draw/gs: Fix memory corruption with multiple primitives
Zack Rusin
2013-04-03
1
-10
/
+15
*
gallivm: cleanup the gs interface
Zack Rusin
2013-04-03
1
-21
/
+58
*
draw: use pipe_transfer_unmap() to match pipe_transfer_map()
Brian Paul
2013-04-02
1
-1
/
+1
*
draw: fix some build breakage when LLVM is not used
Brian Paul
2013-03-28
2
-1
/
+8
*
llvmpipe/draw: Fix texture sampling in geometry shaders
Zack Rusin
2013-03-27
3
-62
/
+84
*
draw/llvm: Cleanup the store debugging code
Zack Rusin
2013-03-27
1
-8
/
+5
*
draw: Allocate the output buffer for output primitives
Zack Rusin
2013-03-27
1
-2
/
+1
*
gallium/llvm: implement geometry shaders in the llvm paths
Zack Rusin
2013-03-27
7
-64
/
+1096
*
draw/gs: Fetch more than one primitive per invocation
Zack Rusin
2013-03-27
2
-13
/
+48
*
draw/gs: Abstract the portions of GS that are tgsi specific
Zack Rusin
2013-03-27
2
-128
/
+156
*
draw/llvm: Remove unused gs_constants from jit_context
Zack Rusin
2013-03-27
3
-25
/
+11
*
gallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3
Christoph Bumiller
2013-03-20
1
-18
/
+28
*
draw: init pre_clip_pos = NULL to fix optimized build warning
Brian Paul
2013-03-14
1
-1
/
+1
*
draw/so: Fix stream output with geometry shaders
Zack Rusin
2013-03-12
2
-8
/
+31
*
draw/gs: Correctly iterate the emitted primitives
Zack Rusin
2013-03-07
1
-4
/
+4
*
draw/llvm: another quick hack for drawing with no position output
Roland Scheidegger
2013-03-11
1
-1
/
+1
*
draw: add const qualifier to silence compiler warning
Brian Paul
2013-03-07
1
-1
/
+1
*
draw/llvm: fix inputs to the geometry shader
Zack Rusin
2013-03-05
1
-4
/
+9
*
draw: use geometry shader info in clip_init_state if appropriate
Bryan Cain
2013-03-05
1
-6
/
+9
*
draw: account for separate shader objects in geometry shader code
Bryan Cain
2013-03-05
4
-4
/
+32
*
draw: additional fix for the no-position case with llvm
Roland Scheidegger
2013-03-02
1
-20
/
+20
*
draw: fix no position output in non-llvm pipeline.
Roland Scheidegger
2013-03-02
1
-19
/
+19
*
draw/llvm: skip clipping and viewport transform if there's no position output
Roland Scheidegger
2013-03-02
1
-26
/
+31
*
softpipe/draw/tgsi: simplify driver/tgsi sampler interface
Roland Scheidegger
2013-02-28
5
-20
/
+12
*
draw: make sure pipeline is revalidated when sampler views or samplers change.
Roland Scheidegger
2013-02-25
1
-0
/
+4
*
llvmpipe: support GL_ARB_texture_buffer_object/GL_ARB_texture_buffer_range
Roland Scheidegger
2013-02-25
4
-7
/
+7
*
draw: fix broken polygon offset stage
Brian Paul
2013-02-22
1
-3
/
+37
*
draw: make sure key size is calculated consistently.
Roland Scheidegger
2013-02-22
1
-5
/
+9
*
draw: fix non-perspective interpolation in interp()
Brian Paul
2013-02-19
1
-3
/
+8
*
llvmpipe: fix vertex_header mask store in big-endian
Adhemerval Zanella
2013-02-11
1
-0
/
+48
*
gallivm: fix up size queries for dx10 sviewinfo opcode
Roland Scheidegger
2013-02-08
1
-0
/
+2
*
draw: fix draw_llvm_variant_key struct padding to avoid recompiles
Roland Scheidegger
2013-01-29
3
-4
/
+11
*
gallivm,draw,llvmpipe: mass rename of unit->texture_unit/sampler_unit
Roland Scheidegger
2013-01-28
1
-16
/
+16
*
gallivm: split sampler and texture state
Roland Scheidegger
2013-01-28
5
-74
/
+219
*
draw: fix MSVC divide-by-zero compilation error
Brian Paul
2013-01-22
1
-1
/
+2
*
draw: fix problem in screen-space interpolation clip code
Brian Paul
2013-01-22
1
-3
/
+3
*
draw: improve the clipper debug/printf code
Brian Paul
2013-01-22
1
-1
/
+20
*
draw: add new debug code and comments in clip code template
Brian Paul
2013-01-22
1
-0
/
+15
*
gallium: Remove ppc asm backend
Adam Jackson
2013-01-20
2
-245
/
+0
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