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path: root/src/gallium/auxiliary/draw/draw_pt_post_vs.c
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* draw: clipdistance support (v2)Dave Airlie2012-01-111-2/+2
* draw: add support for guard-band clippingBrian Paul2011-09-221-2/+29
* draw: specialized cliptesting routinesKeith Whitwell2010-08-251-187/+101
* draw: disable depth clipping if depth clamp is enabledMarek Olšák2010-07-211-4/+9
* draw: deleted by mistakeZack Rusin2010-06-251-0/+1
* draw: initialize headers in the none post paths as wellZack Rusin2010-06-251-0/+8
* draw: initialize vertex headerZack Rusin2010-06-251-3/+10
* draw: Remove unnecessary headers.Vinson Lee2010-06-151-1/+0
* draw: finish the new pipeline setupZack Rusin2010-06-151-33/+21
* geometry shaders: make gs work with changable primitives and variable number ...Zack Rusin2010-06-091-1/+1
* draw llvm: disable debugging outputZack Rusin2010-04-061-0/+2
* draw llvm: fix draw arraysZack Rusin2010-04-061-1/+1
* draw llvm: fix storing of outputs for the rest of the pipelineZack Rusin2010-04-021-0/+3
* Merge branch 'mesa_7_7_branch'Brian Paul2010-01-221-1/+0
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| * draw: Remove unnecessary headers.Vinson Lee2010-01-211-1/+0
* | gallium: add geometry shader support to galliumZack Rusin2009-12-251-2/+2
* | gallium: edgeflags change fixesRoland Scheidegger2009-12-161-4/+7
* | gallium: more work for edgeflags changesRoland Scheidegger2009-12-141-1/+4
* | gallium: first steps to treat edgeflags as regular vertex elementKeith Whitwell2009-12-091-7/+46
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* Merge branch 'mesa_7_6_branch'Brian Paul2009-10-051-1/+1
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| * gallium: replace // comments with /* */Brian Paul2009-10-021-1/+1
* | draw: fix warningKeith Whitwell2009-09-241-1/+1
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* gallium: consolidate bypass_vs and bypass_clipping flagsKeith Whitwell2009-03-131-2/+2
* gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul2008-08-241-1/+1
* draw: don't assume vertex position is in data[0]Keith Whitwell2008-06-111-16/+22
* draw: remove old assignment of edgeflag valueKeith Whitwell2008-04-241-1/+0
* gallium: additional debug codeBrian Paul2008-04-231-0/+13
* Fix reporting of clipped vertices.Zack Rusin2008-04-221-3/+2
* draw: allow drivers to query pipeline state more easilyKeith Whitwell2008-04-221-4/+7
* draw: move some pipeline-specific code & state to draw_pipe.[ch]Keith Whitwell2008-04-191-0/+11
* draw: remove named clipmask flags, tidy up pt middle endsKeith Whitwell2008-04-191-6/+6
* draw: split off all the extra functionality in the vertex shaderKeith Whitwell2008-04-181-0/+202