aboutsummaryrefslogtreecommitdiffstats
path: root/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
Commit message (Expand)AuthorAgeFilesLines
* draw: specialized cliptesting routinesKeith Whitwell2010-08-251-2/+4
* draw: No need to make max_vertices even.Chia-I Wu2010-08-161-3/+0
* draw: Remove DRAW_PIPE_MAX_VERTICES and DRAW_PIPE_FLAG_MASK.Chia-I Wu2010-08-161-3/+3
* draw: Add prim flags to middle ends.Chia-I Wu2010-08-161-6/+9
* draw: Add flags to draw_prim_info.Chia-I Wu2010-08-161-0/+3
* gallium: implement bounds checking for constant buffersBrian Paul2010-07-291-0/+4
* draw: Work around an invalid write.Chia-I Wu2010-06-251-1/+1
* draw: use gallium's TRUE/FALSEBrian Paul2010-06-231-1/+1
* draw: don't try to precalculate the pipeline output primitiveKeith Whitwell2010-06-231-6/+7
* draw: rewrite stream output to handle all the dark cornersZack Rusin2010-06-161-1/+1
* draw: finish the new pipeline setupZack Rusin2010-06-151-13/+28
* draw wipKeith Whitwell2010-06-151-229/+168
* draw: geometry shader fixesZack Rusin2010-06-101-23/+12
* draw: make sure that the gs never outputs more data than we allocated forZack Rusin2010-06-101-17/+25
* draw: make sure geometry shader correctly iterates the output bufferZack Rusin2010-06-091-1/+2
* draw: make sure the buffer is big enough to fit everything emitted by the gsZack Rusin2010-06-091-17/+22
* geometry shaders: make gs work with changable primitives and variable number ...Zack Rusin2010-06-091-35/+56
* gallium: a lot more complete implementation of stream outputZack Rusin2010-06-081-0/+28
* gallium: Remove bypass_vs_clip_and_viewport from rasteriser state.Michal Krol2010-02-221-11/+4
* gallium: Enable multiple constant buffers for vertex and geometry shaders.Michal Krol2010-01-281-6/+6
* gallium/draw: Remove unnecessary headers.Vinson Lee2010-01-271-1/+0
* gallium: Fix uninitialized instance divisor and index.Chia-I Wu2010-01-161-1/+1
* Merge branch 'master' into instanced-arraysMichal Krol2010-01-051-10/+40
|\
| * gallium: add geometry shader support to galliumZack Rusin2009-12-251-10/+40
* | Add lame support for instanceID to draw module.Michal Krol2009-12-301-1/+13
|/
* gallium: more work for edgeflags changesRoland Scheidegger2009-12-141-3/+2
* gallium: first steps to treat edgeflags as regular vertex elementKeith Whitwell2009-12-091-1/+2
* gallium/draw: cope with unused vertex_elementsKeith Whitwell2009-05-051-1/+1
* gallium: consolidate bypass_vs and bypass_clipping flagsKeith Whitwell2009-03-131-10/+11
* draw: add map/unmap directives for swtnl driver interfaceKeith Whitwell2009-02-171-2/+0
* draw: attempt atomic submit of large drawelements callsKeith Whitwell2008-08-261-7/+4
* gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul2008-08-241-1/+2
* gallium: replace align_int() with align()Brian Paul2008-08-221-3/+3
* gallium: additional fixes to ensure even number of vertices per bufferBrian Paul2008-06-181-0/+3
* draw: respect driver's max vertex buffer sizeKeith Whitwell2008-06-041-4/+12
* psb: Make msvc happy.José Fonseca2008-05-291-3/+3
* draw: draw_range_elements trialKeith Whitwell2008-05-291-1/+79
* draw: move some state into a new 'vs' areaKeith Whitwell2008-05-231-3/+3
* redo the linear pathsZack Rusin2008-05-081-20/+16
* implement linear emition and fetching and plug it in the varray pathsZack Rusin2008-05-081-5/+83
* gallium: Generate SSE code to swizzle and unswizzle vs inputs and outputs.Michal Krol2008-04-281-1/+2
* draw: allow drivers to query pipeline state more easilyKeith Whitwell2008-04-221-1/+1
* draw: propogate lots of errorsKeith Whitwell2008-04-211-0/+2
* draw: move incoming vertex state into draw->ptKeith Whitwell2008-04-191-1/+1
* draw: make room for extra_vs_outputsKeith Whitwell2008-04-191-1/+5
* draw: move pt_pipeline code to draw_pipe.cKeith Whitwell2008-04-191-7/+7
* draw: always emit header in draw_pt_fetch.cKeith Whitwell2008-04-191-1/+0
* draw: split off all the extra functionality in the vertex shaderKeith Whitwell2008-04-181-20/+89
* draw: move hw vertex emit to a new moduleKeith Whitwell2008-04-171-133/+28
* draw: add vertex shader run_linear functionKeith Whitwell2008-04-171-1/+1