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path: root/src/gallium/auxiliary/draw/draw_private.h
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* Squash-merge branch 'gallium-clip-state'Marek Olšák2012-01-101-2/+0
* gallium: interface changes necessary to implement transform feedback (v5)Marek Olšák2011-12-151-1/+1
* Remove tgsi_sse2.José Fonseca2011-11-081-4/+0
* draw/llvm: fix hard-coded number of total clip planesBrian Paul2011-10-111-4/+8
* draw: add support for guard-band clippingBrian Paul2011-09-221-0/+2
* draw: Reduce the number of vertex shader variants per context to 128.José Fonseca2011-09-221-1/+1
* draw: Prevent out-of-bounds vertex buffer access.José Fonseca2011-04-011-0/+8
* draw: Init llvm if not providedJakob Bornecrantz2011-01-241-0/+1
* gallivm/llvmpipe: squash merge of the llvm-context branchBrian Paul2010-11-301-1/+0
* draw: some changes to allow for runtime changes to userclip planesdelphi2010-10-101-0/+3
* gallium: rework handling of sprite_coord_enable stateBrian Paul2010-09-171-3/+14
* draw: specialized cliptesting routinesKeith Whitwell2010-08-251-3/+9
* draw: Add draw_set_index_buffer and others.Chia-I Wu2010-08-251-0/+2
* draw: Remove DRAW_PIPE_MAX_VERTICES and DRAW_PIPE_FLAG_MASK.Chia-I Wu2010-08-161-14/+8
* draw: Replace vcache by vsplit.Chia-I Wu2010-08-161-1/+0
* draw: Replace varray by vsplit.Chia-I Wu2010-08-161-1/+1
* draw: Add flags to draw_prim_info.Chia-I Wu2010-08-161-0/+5
* gallium: implement bounds checking for constant buffersBrian Paul2010-07-291-1/+6
* draw: disable depth clipping if depth clamp is enabledMarek Olšák2010-07-211-0/+1
* draw: implement vertex texture sampling using llvmZack Rusin2010-07-061-0/+7
* draw: limit the number of vertex shader variants kept aroundZack Rusin2010-06-251-0/+3
* gs: make sure we end primitives when finishing executing shadersZack Rusin2010-06-151-5/+0
* draw: finish the new pipeline setupZack Rusin2010-06-151-7/+2
* draw wipKeith Whitwell2010-06-151-10/+38
* draw: geometry shader fixesZack Rusin2010-06-101-0/+5
* gallium: basic and initial implementation of the stream output interfaceZack Rusin2010-06-081-0/+6
* draw: Always use the llvm middle end when available & enabled.José Fonseca2010-04-261-1/+2
* gallium/draw: fix point sprite handlingBrian Paul2010-04-211-0/+1
* Merge branch 'gallium-index-bias'José Fonseca2010-04-201-0/+1
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| * draw: Implement index bias.José Fonseca2010-04-191-0/+1
* | draw llvm: fix typo (boolean, not bool)Zack Rusin2010-04-191-1/+1
* | draw llvm: allow runtime switching of pipelines (yes/no to llvm)Zack Rusin2010-04-191-0/+1
* | Merge branch '7.8'Brian Paul2010-04-191-1/+14
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| * gallium/draw: use correct rasterization state for wide/AA points/linesBrian Paul2010-04-191-1/+14
* | scons: Make LLVM a black-white dependency.José Fonseca2010-04-111-2/+2
* | gallium/draw: initial code to properly support llvm in the draw moduleZack Rusin2010-02-221-0/+11
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* llvmpipe: export the tgsi translation code to a common layerZack Rusin2010-02-081-6/+0
* draw: add const qualifiers, fix return typesBrian Paul2010-02-021-2/+2
* gallium: Rename PIPE_MAX_CONSTANT to PIPE_MAX_CONSTANT_BUFFERS.Michal Krol2010-01-281-5/+5
* gallium: Enable multiple constant buffers for vertex and geometry shaders.Michal Krol2010-01-281-11/+17
* draw: Fix memory leak in gs codeJakob Bornecrantz2010-01-161-0/+1
* draw: Add GALLIUM_DUMP_VS environment variable.Luca Barbieri2010-01-151-0/+2
* Merge branch 'master' into instanced-arraysMichal Krol2010-01-051-3/+29
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| * gallium: add geometry shader support to galliumZack Rusin2009-12-251-3/+29
* | Implement draw_arrays_instanced() in softpipe.Michal Krol2009-12-291-0/+2
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* gallium: more work for edgeflags changesRoland Scheidegger2009-12-141-0/+1
* gallium: first steps to treat edgeflags as regular vertex elementKeith Whitwell2009-12-091-2/+0
* gallium: reduce recursive include of tgsi_exec.hKeith Whitwell2009-07-161-1/+2
* gallium: proper constructor and destructor for tgsi_exec_machineKeith Whitwell2009-07-161-1/+1
* Merge commit 'origin/gallium-0.1' into gallium-0.2Brian Paul2008-12-101-0/+2
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