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path: root/src/gallium/auxiliary/draw/draw_private.h
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* llvmpipe: export the tgsi translation code to a common layerZack Rusin2010-02-081-6/+0
* draw: add const qualifiers, fix return typesBrian Paul2010-02-021-2/+2
* gallium: Rename PIPE_MAX_CONSTANT to PIPE_MAX_CONSTANT_BUFFERS.Michal Krol2010-01-281-5/+5
* gallium: Enable multiple constant buffers for vertex and geometry shaders.Michal Krol2010-01-281-11/+17
* draw: Fix memory leak in gs codeJakob Bornecrantz2010-01-161-0/+1
* draw: Add GALLIUM_DUMP_VS environment variable.Luca Barbieri2010-01-151-0/+2
* Merge branch 'master' into instanced-arraysMichal Krol2010-01-051-3/+29
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| * gallium: add geometry shader support to galliumZack Rusin2009-12-251-3/+29
* | Implement draw_arrays_instanced() in softpipe.Michal Krol2009-12-291-0/+2
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* gallium: more work for edgeflags changesRoland Scheidegger2009-12-141-0/+1
* gallium: first steps to treat edgeflags as regular vertex elementKeith Whitwell2009-12-091-2/+0
* gallium: reduce recursive include of tgsi_exec.hKeith Whitwell2009-07-161-1/+2
* gallium: proper constructor and destructor for tgsi_exec_machineKeith Whitwell2009-07-161-1/+1
* Merge commit 'origin/gallium-0.1' into gallium-0.2Brian Paul2008-12-101-0/+2
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| * gallium: added draw_set_mrd() function to fix polygon offsetBrian Paul2008-12-101-0/+2
* | gallium: added draw_texture_samplers() to support texture fetches from vertex...Brian2008-12-041-0/+3
* | Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell2008-10-101-0/+3
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| * draw: add switch for drivers to force vertex data passthroughKeith Whitwell2008-10-071-0/+3
* | gallium: silence warningAlan Hourihane2008-10-101-1/+1
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* Merge tgsi/exec and tgsi/util directories.José Fonseca2008-07-281-2/+2
* draw: don't assume vertex position is in data[0]Keith Whitwell2008-06-111-1/+1
* draw: respect driver's max vertex buffer sizeKeith Whitwell2008-06-041-0/+1
* draw: Remove const qualifier.Michal Krol2008-05-311-1/+1
* draw: add more switches to turn FSE on/offKeith Whitwell2008-05-291-1/+2
* draw: make sure constant buffer data is aligned before passing to aos.cKeith Whitwell2008-05-291-1/+8
* draw: draw_range_elements trialKeith Whitwell2008-05-291-0/+2
* draw: share machineKeith Whitwell2008-05-291-0/+9
* draw: create specialized vs varients incorporating fetch & emitKeith Whitwell2008-05-231-0/+2
* draw: move some state into a new 'vs' areaKeith Whitwell2008-05-231-9/+19
* draw: get rid of fetch-shade-emit frontend hackKeith Whitwell2008-05-231-1/+0
* draw: turn fse path into a middle endKeith Whitwell2008-05-121-1/+1
* draw: add fetch-shade-emit pathKeith Whitwell2008-05-121-0/+3
* redo the linear pathsZack Rusin2008-05-081-0/+6
* frontend for rendering without eltsZack Rusin2008-04-251-0/+1
* draw: handle edgeflags and reset-line-stipple againKeith Whitwell2008-04-241-19/+21
* gallium: fix issues in recursive flushingBrian Paul2008-04-231-3/+3
* gallium: added a flushing_vcache flag, test in draw_do_flush()Brian Paul2008-04-221-0/+1
* draw: allow drivers to query pipeline state more easilyKeith Whitwell2008-04-221-2/+5
* gallium: Centralize SSE usage logic.José Fonseca2008-04-211-2/+0
* draw: move incoming vertex state into draw->ptKeith Whitwell2008-04-191-24/+23
* draw: make draw_reset_vertex_ids private to the draw_pipe_* codeKeith Whitwell2008-04-191-1/+0
* draw: put pipeline flushing behind a new interfaceKeith Whitwell2008-04-191-1/+4
* draw: move pt_pipeline code to draw_pipe.cKeith Whitwell2008-04-191-7/+17
* draw: move some pipeline-specific code & state to draw_pipe.[ch]Keith Whitwell2008-04-191-107/+25
* draw: remove named clipmask flags, tidy up pt middle endsKeith Whitwell2008-04-191-7/+2
* draw: remove more dead data structuresKeith Whitwell2008-04-191-25/+0
* draw: remove dead data structuresKeith Whitwell2008-04-191-59/+0
* draw: remove old draw_vertex_shader_queue_flush functionKeith Whitwell2008-04-181-6/+0
* draw: switch over to draw_pt paths, will remove old code shortlyKeith Whitwell2008-04-181-1/+0
* draw: split off all the extra functionality in the vertex shaderKeith Whitwell2008-04-181-0/+2