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path: root/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
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* gallium: add geometry shader support to galliumZack Rusin2009-12-251-7/+7
* draw: fix-ups for point coord attributeBrian Paul2009-07-311-12/+36
* gallium/draw: sketch out some missing pointcoord codeBrian Paul2009-06-291-1/+11
* draw: reset extra_vp_outputs.slot to zero in widepoint_flush()Brian Paul2009-06-011-0/+1
* gallium/draw: add ability to print out active pipeline stagesKeith Whitwell2009-04-281-0/+1
* gallium: fix wide point / point coord semantic info (generic, not fog)Brian Paul2008-09-171-2/+2
* gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul2008-08-241-1/+2
* gallium: emit sprite coords (gl_PointCoord)Brian Paul2008-08-111-0/+21
* draw: don't assume vertex position is in data[0]Keith Whitwell2008-06-111-4/+5
* draw: move some state into a new 'vs' areaKeith Whitwell2008-05-231-2/+2
* draw: propogate lots of errorsKeith Whitwell2008-04-211-1/+10
* draw: consolidate all the passthrough line/tri/point funcsKeith Whitwell2008-04-211-20/+3
* draw: move some pipeline-specific code & state to draw_pipe.[ch]Keith Whitwell2008-04-191-2/+3
* draw: rename pipeline files to draw_pipe_*Keith Whitwell2008-04-191-0/+281