| Commit message (Expand) | Author | Age | Files | Lines |
* | draw: initialize prim header flags when clipping lines | Roland Scheidegger | 2016-01-08 | 1 | -0/+2 |
* | draw: remove clip_vertex from vertex header | Roland Scheidegger | 2015-12-15 | 1 | -18/+49 |
* | draw: use clip_pos, not clip_vertex for the fake guardband xy point clipping | Roland Scheidegger | 2015-12-15 | 1 | -3/+3 |
* | draw: rename vertex header members | Roland Scheidegger | 2015-12-15 | 1 | -19/+19 |
* | draw: don't pretend have_clipdist is per-vertex | Roland Scheidegger | 2015-12-15 | 1 | -3/+5 |
* | draw: use position not clipVertex output for xyz view volume clipping | Roland Scheidegger | 2015-12-15 | 1 | -1/+10 |
* | draw: fix clipping with linear interpolated values and gl_ClipVertex | Roland Scheidegger | 2015-12-11 | 1 | -4/+4 |
* | gallium/auxiliary: Sanitize NULL checks into canonical form | Edward O'Callaghan | 2015-12-06 | 1 | -1/+1 |
* | draw: fix clipping of layer/vp index outputs | Roland Scheidegger | 2015-12-04 | 1 | -139/+186 |
* | gallium: replace INLINE with inline | Ilia Mirkin | 2015-07-21 | 1 | -5/+5 |
* | draw: fix flatshade stage for constant interpolated values | Roland Scheidegger | 2014-12-10 | 1 | -6/+7 |
* | mesa: Replace IS_NEGATIVE(x) with x < 0.0f. | Matt Turner | 2014-09-25 | 1 | -6/+2 |
* | draw: fix incorrect color of flat-shaded clipped lines | Brian Paul | 2014-02-03 | 1 | -1/+12 |
* | draw: fix points with negative w coords for d3d style point clipping | Roland Scheidegger | 2014-01-21 | 1 | -2/+6 |
* | draw: clean up d3d style point clipping | Roland Scheidegger | 2014-01-20 | 1 | -10/+24 |
* | s/Tungsten Graphics/VMware/ | José Fonseca | 2014-01-17 | 1 | -3/+3 |
* | gallium: add bits for clipping points as tris (d3d-style) | Roland Scheidegger | 2014-01-17 | 1 | -3/+28 |
* | draw/clip: don't emit so many empty triangles | Zack Rusin | 2013-09-25 | 1 | -0/+39 |
* | draw: handle nan clipdistance | Zack Rusin | 2013-08-15 | 1 | -3/+12 |
* | draw: make sure clipping works with injected outputs | Zack Rusin | 2013-08-02 | 1 | -35/+54 |
* | draw: make sure viewport index is fetched from leading vertex | Zack Rusin | 2013-05-25 | 1 | -14/+27 |
* | draw: clamp the viewports to always be between 0 and max | Zack Rusin | 2013-05-25 | 1 | -4/+4 |
* | draw: implement support for multiple viewports | Zack Rusin | 2013-05-25 | 1 | -2/+9 |
* | draw: add const qualifier to silence compiler warning | Brian Paul | 2013-03-07 | 1 | -1/+1 |
* | draw: use geometry shader info in clip_init_state if appropriate | Bryan Cain | 2013-03-05 | 1 | -6/+9 |
* | draw: fix non-perspective interpolation in interp() | Brian Paul | 2013-02-19 | 1 | -3/+8 |
* | draw: fix problem in screen-space interpolation clip code | Brian Paul | 2013-01-22 | 1 | -3/+3 |
* | draw: improve the clipper debug/printf code | Brian Paul | 2013-01-22 | 1 | -1/+20 |
* | draw: Handle the case when there isn't a fragment shader. | Olivier Galibert | 2012-06-22 | 1 | -10/+17 |
* | draw: fix flat shading and screen-space linear interpolation in clipper | Olivier Galibert | 2012-06-19 | 1 | -31/+113 |
* | draw: Remove unused variables. | Vinson Lee | 2012-01-28 | 1 | -4/+0 |
* | draw: clipdistance support (v2) | Dave Airlie | 2012-01-11 | 1 | -9/+33 |
* | draw/softpipe: add clip vertex support. (v2) | Dave Airlie | 2012-01-11 | 1 | -3/+6 |
* | Gallium: remove unnecessary ifdef for MAX_CLIPPED_VERTICES. | Paul Berry | 2011-09-20 | 1 | -2/+0 |
* | draw: fix edge flag handling in clipper (for unfilled tris/quads/polygons) | Brian Paul | 2011-06-08 | 1 | -5/+57 |
* | draw: Prevent clipped vertices overflow. | José Fonseca | 2010-09-23 | 1 | -1/+13 |
* | draw: don't apply flatshading to clipped tris with <3 verts | Keith Whitwell | 2010-09-23 | 1 | -17/+18 |
* | draw: assorted clean-ups in clipper code | Brian Paul | 2010-07-29 | 1 | -20/+20 |
* | draw: added new assertions to clipping code | Brian Paul | 2010-07-22 | 1 | -1/+10 |
* | draw: handle some out of memory conditions | Alan Hourihane | 2010-06-16 | 1 | -3/+3 |
* | gallium/draw: additional comments in the clipping code | Brian Paul | 2010-05-07 | 1 | -5/+10 |
* | gallium: rework provoking vertex code | Brian Paul | 2010-05-05 | 1 | -14/+22 |
* | draw: Preserve the provoking vertex both when decomposing and clipping. | José Fonseca | 2010-05-05 | 1 | -6/+23 |
* | gallium/draw: s/clipper/clip_stage/ to be consistant with other stages | Brian Paul | 2010-01-13 | 1 | -9/+9 |
* | gallium/draw: whitespace and comments | Brian Paul | 2010-01-13 | 1 | -7/+9 |
* | gallium/draw: remove always-true conditional | Brian Paul | 2010-01-13 | 1 | -3/+1 |
* | gallium: add geometry shader support to gallium | Zack Rusin | 2009-12-25 | 1 | -2/+2 |
* | gallium/draw: add ability to print out active pipeline stages | Keith Whitwell | 2009-04-28 | 1 | -0/+1 |
* | gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.h | Brian Paul | 2008-08-24 | 1 | -1/+3 |
* | draw: don't assume vertex position is in data[0] | Keith Whitwell | 2008-06-11 | 1 | -8/+8 |