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path: root/src/gallium/auxiliary/draw/draw_pipe_clip.c
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* draw: fix incorrect color of flat-shaded clipped linesBrian Paul2014-03-041-1/+12
* draw/clip: don't emit so many empty trianglesZack Rusin2013-09-251-0/+39
* draw: handle nan clipdistanceZack Rusin2013-08-151-3/+12
* draw: make sure clipping works with injected outputsZack Rusin2013-08-021-35/+54
* draw: make sure viewport index is fetched from leading vertexZack Rusin2013-05-251-14/+27
* draw: clamp the viewports to always be between 0 and maxZack Rusin2013-05-251-4/+4
* draw: implement support for multiple viewportsZack Rusin2013-05-251-2/+9
* draw: add const qualifier to silence compiler warningBrian Paul2013-03-071-1/+1
* draw: use geometry shader info in clip_init_state if appropriateBryan Cain2013-03-051-6/+9
* draw: fix non-perspective interpolation in interp()Brian Paul2013-02-191-3/+8
* draw: fix problem in screen-space interpolation clip codeBrian Paul2013-01-221-3/+3
* draw: improve the clipper debug/printf codeBrian Paul2013-01-221-1/+20
* draw: Handle the case when there isn't a fragment shader.Olivier Galibert2012-06-221-10/+17
* draw: fix flat shading and screen-space linear interpolation in clipperOlivier Galibert2012-06-191-31/+113
* draw: Remove unused variables.Vinson Lee2012-01-281-4/+0
* draw: clipdistance support (v2)Dave Airlie2012-01-111-9/+33
* draw/softpipe: add clip vertex support. (v2)Dave Airlie2012-01-111-3/+6
* Gallium: remove unnecessary ifdef for MAX_CLIPPED_VERTICES.Paul Berry2011-09-201-2/+0
* draw: fix edge flag handling in clipper (for unfilled tris/quads/polygons)Brian Paul2011-06-081-5/+57
* draw: Prevent clipped vertices overflow.José Fonseca2010-09-231-1/+13
* draw: don't apply flatshading to clipped tris with <3 vertsKeith Whitwell2010-09-231-17/+18
* draw: assorted clean-ups in clipper codeBrian Paul2010-07-291-20/+20
* draw: added new assertions to clipping codeBrian Paul2010-07-221-1/+10
* draw: handle some out of memory conditionsAlan Hourihane2010-06-161-3/+3
* gallium/draw: additional comments in the clipping codeBrian Paul2010-05-071-5/+10
* gallium: rework provoking vertex codeBrian Paul2010-05-051-14/+22
* draw: Preserve the provoking vertex both when decomposing and clipping.José Fonseca2010-05-051-6/+23
* gallium/draw: s/clipper/clip_stage/ to be consistant with other stagesBrian Paul2010-01-131-9/+9
* gallium/draw: whitespace and commentsBrian Paul2010-01-131-7/+9
* gallium/draw: remove always-true conditionalBrian Paul2010-01-131-3/+1
* gallium: add geometry shader support to galliumZack Rusin2009-12-251-2/+2
* gallium/draw: add ability to print out active pipeline stagesKeith Whitwell2009-04-281-0/+1
* gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul2008-08-241-1/+3
* draw: don't assume vertex position is in data[0]Keith Whitwell2008-06-111-8/+8
* draw: fix edgeflags on clipped poly emitKeith Whitwell2008-06-101-1/+1
* draw: move some state into a new 'vs' areaKeith Whitwell2008-05-231-3/+3
* draw: handle edgeflags and reset-line-stipple againKeith Whitwell2008-04-241-31/+25
* draw: propogate lots of errorsKeith Whitwell2008-04-211-1/+10
* draw: move some pipeline-specific code & state to draw_pipe.[ch]Keith Whitwell2008-04-191-2/+9
* draw: rename pipeline files to draw_pipe_*Keith Whitwell2008-04-191-0/+503