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Author
Age
Files
Lines
*
nir: Add atomic operations on variables
Jordan Justen
2016-03-17
1
-0
/
+27
*
nir: Add compute shader shared variable storage class
Jordan Justen
2016-03-17
7
-3
/
+26
*
nir/print: Add space after shader_storage var mode
Jordan Justen
2016-03-17
1
-1
/
+1
*
nir/clone: Add support for cloning a single function_impl
Jason Ekstrand
2016-03-12
2
-32
/
+81
*
nir/validate: Better function validation
Jason Ekstrand
2016-03-12
1
-7
/
+15
*
nir/print: Better function argument printing
Jason Ekstrand
2016-03-12
1
-2
/
+10
*
nir/print: Factor variable name lookup into a helper
Jason Ekstrand
2016-03-12
1
-30
/
+36
*
nir: Create function parameters in function_impl_create
Jason Ekstrand
2016-03-12
1
-0
/
+20
*
nir: Add a helper for creating a "bare" nir_function_impl
Jason Ekstrand
2016-03-12
2
-10
/
+20
*
nir: Add a new "param" variable mode for parameters and return variables
Jason Ekstrand
2016-03-12
3
-2
/
+13
*
nir/glsl: Remove dead function parameter handling code
Jason Ekstrand
2016-03-12
1
-46
/
+5
*
mesa: add GL_ARB_shader_atomic_counter_ops support
Ilia Mirkin
2016-03-10
4
-0
/
+116
*
glcpp: Fix locations when encounting "#<NEWLINE>".
Kenneth Graunke
2016-03-10
2
-1
/
+4
*
glsl: report correct number of allowed vertex inputs and fragment outputs
Iago Toral Quiroga
2016-03-10
1
-3
/
+4
*
glsl: dont allow undefined array sizes in ES
Timothy Arceri
2016-03-09
1
-0
/
+12
*
glsl: don't always reject shaders with mismatching ifc blocks
Timothy Arceri
2016-03-09
1
-6
/
+72
*
glsl: make interstage_match() static
Timothy Arceri
2016-03-09
1
-1
/
+1
*
glsl: don't validate ifc blocks using validation meant for variables
Timothy Arceri
2016-03-09
1
-2
/
+8
*
nir: Add a pass for lower indirect variable dereferences
Jason Ekstrand
2016-03-08
4
-0
/
+243
*
glcpp: Remove empty mid-rule action which changes test behavior.
Kenneth Graunke
2016-03-07
2
-2
/
+2
*
glcpp: Clean up most empty mid-rule actions left by previous commit.
Kenneth Graunke
2016-03-07
1
-18
/
+18
*
glcpp: Delete unnecessary implicit version resolves.
Kenneth Graunke
2016-03-07
1
-18
/
+6
*
glcpp: Implicitly resolve version after the first non-space/hash token.
Kenneth Graunke
2016-03-07
8
-0
/
+21
*
glsl: Add function parameters to the parser symbol table.
Kenneth Graunke
2016-03-07
1
-0
/
+2
*
glsl: Add single declaration variables to the symbol table too.
Kenneth Graunke
2016-03-07
1
-0
/
+4
*
glsl: avoid stack smashing when there are too many attributes
Ilia Mirkin
2016-03-07
1
-0
/
+7
*
glsl: replace remaining tabs in link_varyings.cpp
Timothy Arceri
2016-03-05
1
-9
/
+9
*
glsl: replace remaining tabs in link_uniforms.cpp
Timothy Arceri
2016-03-05
1
-69
/
+69
*
glsl: apply align layout qualifier rules to block offsets
Timothy Arceri
2016-03-05
1
-3
/
+48
*
glsl: parse align layout qualifier
Timothy Arceri
2016-03-05
3
-0
/
+26
*
glsl: use explicit offset when lowering buffer access
Timothy Arceri
2016-03-05
1
-0
/
+4
*
glsl: copy explicit offset to uniform storage
Timothy Arceri
2016-03-05
3
-0
/
+20
*
glsl: update comment on offset field
Timothy Arceri
2016-03-05
1
-1
/
+1
*
glsl: add offset to glsl interface type
Timothy Arceri
2016-03-05
4
-0
/
+18
*
glsl: apply compile-time rules for the offset layout qualifier
Timothy Arceri
2016-03-05
1
-0
/
+49
*
glsl: enable offset layout qualifier for ARB_enhanced_layouts
Timothy Arceri
2016-03-05
1
-1
/
+2
*
glsl: reject invalid input layout qualifiers
Timothy Arceri
2016-03-05
1
-0
/
+29
*
glsl: only apply default stream to output blocks
Timothy Arceri
2016-03-05
1
-1
/
+2
*
glsl: rework parsing of blocks
Timothy Arceri
2016-03-05
2
-32
/
+24
*
glsl: don't apply uniform/buffer layouts to interface blocks
Timothy Arceri
2016-03-05
1
-6
/
+7
*
nir: Recognize open-coded extract_u16.
Matt Turner
2016-03-04
1
-0
/
+5
*
nir: Recognize open-coded extract_u8.
Matt Turner
2016-03-04
1
-0
/
+7
*
glsl: Improve the accuracy of the acos() approximation.
Francisco Jerez
2016-03-03
1
-1
/
+1
*
glsl: Parameterize asin_expr() on the fit coefficients.
Kenneth Graunke
2016-03-03
1
-6
/
+6
*
glsl/opt_array_splitting: Fix indentation
Iago Toral Quiroga
2016-03-03
1
-28
/
+26
*
glsl/opt_array_splitting: Fix crash when doing array indexing into other arrays
Iago Toral Quiroga
2016-03-03
1
-2
/
+12
*
glsl: replace remaining tabs in ir_builder.cpp
Timothy Arceri
2016-03-03
1
-6
/
+6
*
glsl: Initialize gl_shader_program::EmptyUniformLocations.
Matt Turner
2016-03-01
1
-1
/
+0
*
Android: glsl: fix dependence on YACC_HEADER_SUFFIX from build system
Rob Herring
2016-02-29
1
-0
/
+2
*
Android: fix build break from nir/glsl move to compiler/
Rob Herring
2016-02-29
3
-3
/
+6
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