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* spirv: Fix SpvImageFormatR16uiJason Ekstrand2017-08-031-1/+1
* nir: fix algebraic optimizationsConnor Abbott2017-08-031-2/+2
* nir: Use nir_src_copy instead of direct assignments.Kenneth Graunke2017-08-032-3/+3
* nir: fix nir_opt_copy_prop_vars() for arrays of arraysTimothy Arceri2017-08-031-6/+6
* nir/vars_to_ssa: Handle missing struct members in foreach_deref_nodeJason Ekstrand2017-08-031-2/+6
* spirv: Fix reaching unreachable for compare exchange on imagesJames Legg2017-07-121-0/+1
* glsl: do not call link_xfb_stride_layout_qualifiers() for fragment shadersJuan A. Suarez Romero2017-07-121-2/+4
* glsl: gl_Max{Vertex,Fragment}UniformComponents exist in all desktop GL versionsIago Toral Quiroga2017-07-121-7/+9
* glsl: check if any of the named builtins are available firstIlia Mirkin2017-07-123-4/+14
* nir/spirv: Use the type from the deref for atomicsJason Ekstrand2017-07-121-3/+3
* spirv: fix OpBitcast when the src and dst bitsize are different (v3)Connor Abbott2017-07-081-1/+66
* spirv: Work around the Doom shader bugJason Ekstrand2017-06-282-0/+28
* glsl/lower_distance: only set max_array_access for 1D clip dist arraysDave Airlie2017-06-141-1/+1
* st/mesa: don't mark the program as in cache_fallback when there is cache missTimothy Arceri2017-06-011-1/+1
* nir/lower_tex: Fix minor error in YUV color conversion matrixJohnson Lin2017-05-191-3/+3
* nir: Pick just the channels we want for bitmap and drawpixels lowering.Eric Anholt2017-05-052-2/+6
* nir: Add GLSL_TYPE_[U]INT64 to some switch statementsJason Ekstrand2017-04-162-0/+4
* glsl: don't run the GLSL pre-processor when we are skipping compilationTimothy Arceri2017-04-152-9/+20
* glsl: delay optimisations on individual shaders when cache is availableTimothy Arceri2017-04-153-77/+94
* nir: Destination component count of shader_clock intrinsic is 2Boyan Ding2017-04-142-2/+3
* nir/print: add compute shader infoRob Clark2017-04-141-0/+13
* glsl: simplify apply_image_qualifier_to_variable()Samuel Pitoiset2017-04-131-59/+58
* glsl: add validate_fragment_flat_interpolation_input()Samuel Pitoiset2017-04-131-63/+72
* glsl: use the BA1 macro for textureQueryLevels()Samuel Pitoiset2017-04-111-32/+33
* glsl: use the BA1 macro for textureSamples()Samuel Pitoiset2017-04-111-9/+10
* glsl: use the BA1 macro for textureCubeArrayShadow()Samuel Pitoiset2017-04-111-5/+6
* glsl: fix lower jumps for nested non-void returnsTimothy Arceri2017-04-082-1/+10
* glsl: add gl_SubGroup*ARB builtinsNicolai Hähnle2017-04-053-0/+88
* glsl: add ARB_shader_ballot builtin functionsNicolai Hähnle2017-04-051-0/+77
* glsl: add ARB_shader_ballot operationsNicolai Hähnle2017-04-053-0/+35
* glsl: add ARB_shader_ballot enableNicolai Hähnle2017-04-052-0/+3
* mesa: Replace program locks with atomic inc/dec.Matt Turner2017-04-051-2/+0
* glsl: remove unused fileElie TOURNIER2017-04-041-206/+0
* glsl: Fix blob memory leakBartosz Tomczyk2017-04-043-5/+16
* glsl: use -O1 optimization for builtin_functions.cpp with MinGWBrian Paul2017-03-311-0/+20
* glsl: fix clockARB builtin functionNicolai Hähnle2017-03-311-1/+1
* nir: Add support for 8 and 16-bit typesJason Ekstrand2017-03-303-2/+24
* nir/constant_expressions: Don't switch on bit size when not neededJason Ekstrand2017-03-301-14/+23
* nir/constant_expressions: Pull the guts out into a helper blockJason Ekstrand2017-03-301-98/+101
* glsl: allow glsl_type::sampler_index() with imagesSamuel Pitoiset2017-03-301-1/+1
* mesa: update lower_jumps tests after bug fixTimothy Arceri2017-03-291-2/+15
* tests/cache_test: allow crossing mount pointsJuan A. Suarez Romero2017-03-281-1/+1
* glcpp/tests/glcpp-test-cr-lf: error out if we cannot find any testsEmil Velikov2017-03-281-0/+5
* glcpp/tests/glcpp-test-cr-lf: correctly set/use srcdir/abs_builddirEmil Velikov2017-03-281-14/+17
* glcpp/tests: update testname in help stringEmil Velikov2017-03-282-2/+2
* glcpp/tests/glcpp-test: error out if we cannot find any testsEmil Velikov2017-03-281-0/+5
* glcpp/tests/glcpp-test: print only the test basenameEmil Velikov2017-03-281-2/+2
* glcpp/tests/glcpp-test: set srcdir/abs_builddir variablesEmil Velikov2017-03-281-8/+15
* glsl/tests/optimization-test: 'echo' only folders which has generatorsEmil Velikov2017-03-281-1/+1
* glsl/tests/optimization-test: print only the test basedir/nameEmil Velikov2017-03-281-1/+1