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path: root/src/compiler/shader_enums.h
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* glsl/shader_enums: Add the other two compute builtinsJason Ekstrand2016-04-111-0/+2
* glsl/shader_enums: Add an enum for Vulkan InstanceIndexJason Ekstrand2016-04-111-0/+7
* compiler: random comment fixupRob Clark2016-04-011-1/+1
* glsl: keep track of ssbo variable being accessed, add access paramsIlia Mirkin2016-01-291-0/+10
* nir: move shader_enums.[ch] to compilerEmil Velikov2016-01-261-0/+542