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src
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compiler
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shader_enums.h
Commit message (
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Author
Age
Files
Lines
*
glsl: add gl_SubGroup*ARB builtins
Nicolai Hähnle
2017-04-05
1
-0
/
+59
*
mesa: Introduce a compiler enum for tessellation spacing.
Kenneth Graunke
2017-01-07
1
-0
/
+8
*
mesa/compiler: move MAX_VARYING to shader_enums.h
Kenneth Graunke
2016-11-11
1
-0
/
+1
*
compiler: update the comment for enum glsl_interp_mode
Timothy Arceri
2016-10-26
1
-1
/
+1
*
glsl: add gl_LocalGroupSizeARB as a system value
Samuel Pitoiset
2016-10-07
1
-0
/
+1
*
glsl: add gl_BoundingBox and associated varying slots
Ilia Mirkin
2016-08-30
1
-0
/
+4
*
glsl: process blend_support_* qualifiers
Ilia Mirkin
2016-08-25
1
-0
/
+26
*
compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
Kenneth Graunke
2016-07-17
1
-8
/
+8
*
glsl: fix location and component packing validation on patches
Timothy Arceri
2016-05-17
1
-0
/
+1
*
glsl: Add arb_cull_distance support (v3)
Tobias Klausmann
2016-05-14
1
-0
/
+4
*
glsl/shader_enums: Add the other two compute builtins
Jason Ekstrand
2016-04-11
1
-0
/
+2
*
glsl/shader_enums: Add an enum for Vulkan InstanceIndex
Jason Ekstrand
2016-04-11
1
-0
/
+7
*
compiler: random comment fixup
Rob Clark
2016-04-01
1
-1
/
+1
*
glsl: keep track of ssbo variable being accessed, add access params
Ilia Mirkin
2016-01-29
1
-0
/
+10
*
nir: move shader_enums.[ch] to compiler
Emil Velikov
2016-01-26
1
-0
/
+542