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nir
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Author
Age
Files
Lines
*
meson: Add build Intel "anv" vulkan driver
Dylan Baker
2017-09-27
1
-0
/
+205
*
nir: add some helpers for doing linking
Timothy Arceri
2017-09-26
2
-0
/
+150
*
nir: add always_active_io to nir variable
Timothy Arceri
2017-09-26
1
-0
/
+10
*
nir: put compact into bitfields in nir_variable_data
Dave Airlie
2017-09-07
1
-1
/
+1
*
nir: Remove series of unnecessary conversions
Matt Turner
2017-08-29
1
-1
/
+1
*
nir: Fix system_value_from_intrinsic for subgroups
Jason Ekstrand
2017-08-28
1
-4
/
+4
*
nir: Fix some whatespace
Jason Ekstrand
2017-08-28
1
-5
/
+5
*
nir: fix algebraic optimizations
Connor Abbott
2017-08-01
1
-2
/
+2
*
nir: add nir_lower_uniforms_to_ubo pass
Nicolai Hähnle
2017-07-31
2
-0
/
+98
*
nir: add nir_lower_samplers_as_deref pass
Nicolai Hähnle
2017-07-31
2
-0
/
+245
*
nir: add load_frag_coord system value intrinsic
Nicolai Hähnle
2017-07-31
3
-0
/
+6
*
nir: fix nir_lower_wpos_ytransform when gl_FragCoord is a system value
Nicolai Hähnle
2017-07-31
1
-2
/
+4
*
nir: add nir_instr_rewrite_deref
Nicolai Hähnle
2017-07-31
2
-0
/
+15
*
nir: Optimize find_lsb/imsb/umsb error checks
Matt Turner
2017-07-20
1
-0
/
+11
*
nir: Reduce destination size of ballot intrinsic when possible
Matt Turner
2017-07-20
2
-0
/
+20
*
nir: Add pass to scalarize read_invocation/read_first_invocation
Matt Turner
2017-07-20
2
-1
/
+113
*
nir: Add system values from ARB_shader_ballot
Matt Turner
2017-07-20
5
-1
/
+81
*
nir: Add intrinsics from ARB_shader_ballot
Matt Turner
2017-07-20
1
-0
/
+13
*
nir: Support lowering vote intrinsics
Matt Turner
2017-07-20
2
-2
/
+4
*
nir: Add pass to optimize intrinsics
Matt Turner
2017-07-20
2
-0
/
+97
*
nir: Add intrinsics from ARB_shader_group_vote
Matt Turner
2017-07-20
1
-0
/
+5
*
nir: Use nir_src_copy instead of direct assignments.
Kenneth Graunke
2017-07-18
3
-9
/
+9
*
nir: fix nir_opt_copy_prop_vars() for arrays of arrays
Timothy Arceri
2017-07-19
1
-6
/
+6
*
nir/vars_to_ssa: Handle missing struct members in foreach_deref_node
Jason Ekstrand
2017-07-19
1
-2
/
+6
*
nir/lower_io_to_temporaries: don't set compact on shadow vars
Connor Abbott
2017-07-13
1
-0
/
+1
*
nir: don't segfault when printing variables with no name
Connor Abbott
2017-07-13
1
-1
/
+1
*
nir: copy front interpolation when creating fake back color input
Ilia Mirkin
2017-07-08
1
-2
/
+6
*
nir: add NIR_PRINT environment variable
Nicolai Hähnle
2017-07-05
1
-0
/
+19
*
nir: Add a lowering pass for UYVY textures
Johnson Lin
2017-06-30
2
-0
/
+19
*
nir: sge operation is defined for floating-point types
Juan A. Suarez Romero
2017-06-27
1
-1
/
+1
*
nir: make various getters take const pointers
Grazvydas Ignotas
2017-06-10
2
-13
/
+14
*
nir: Delete nir_array.h
Thomas Helland
2017-06-07
1
-99
/
+0
*
nir: Remove unused include
Thomas Helland
2017-06-07
1
-1
/
+0
*
tree-wide: remove trailing backslash
Eric Engestrom
2017-06-07
1
-1
/
+1
*
nir/lower-atomics-to-ssbo: remove atomic_uint arrays too
Rob Clark
2017-05-23
1
-1
/
+9
*
nir/lower-atomics-to-ssbo: fix num_components
Rob Clark
2017-05-23
1
-0
/
+5
*
nir: Embed the shader_info in the nir_shader again
Jason Ekstrand
2017-05-09
11
-59
/
+52
*
nir: fix (hopefully) windows build
Rob Clark
2017-05-08
2
-4
/
+4
*
nir: Fix missing snprintf symbol on Windows.
Jose Fonseca
2017-05-07
1
-0
/
+4
*
nir: add pass to lower atomic counters to SSBO
Rob Clark
2017-05-04
2
-0
/
+219
*
nir/lower_tex: Fix minor error in YUV color conversion matrix
Johnson Lin
2017-05-03
1
-3
/
+3
*
compiler: Add a system value and varying for ViewIndex
Jason Ekstrand
2017-05-03
2
-0
/
+5
*
nir: Pick just the channels we want for bitmap and drawpixels lowering.
Eric Anholt
2017-05-02
2
-2
/
+6
*
nir/i965: add before ffma algebraic opts
Timothy Arceri
2017-04-24
2
-0
/
+24
*
nir: shuffle constants to the top
Timothy Arceri
2017-04-24
2
-1
/
+19
*
nir: add flt comparision simplification
Timothy Arceri
2017-04-24
2
-0
/
+19
*
nir: Add GLSL_TYPE_[U]INT64 to some switch statements
Jason Ekstrand
2017-04-16
2
-0
/
+4
*
nir: Destination component count of shader_clock intrinsic is 2
Boyan Ding
2017-04-14
1
-1
/
+1
*
nir/print: add compute shader info
Rob Clark
2017-04-14
1
-0
/
+13
*
nir: Add support for 8 and 16-bit types
Jason Ekstrand
2017-03-30
3
-2
/
+24
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