Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | nir: Add a safety check that we don't remove dead I/O vars after lowering. | Eric Anholt | 2017-10-20 | 1 | -4/+14 |
* | nir/dead_variables: Remove shader-local variables that are only written | Jason Ekstrand | 2017-01-06 | 1 | -9/+60 |
* | nir/dead_variables: Removed shared variables when requested | Jason Ekstrand | 2017-01-06 | 1 | -0/+3 |
* | nir: Switch the arguments to nir_foreach_function | Jason Ekstrand | 2016-04-28 | 1 | -2/+2 |
* | nir: Switch the arguments to nir_foreach_instr | Jason Ekstrand | 2016-04-28 | 1 | -1/+1 |
* | nir/remove_dead_variables: fixup for new foreach_block() | Connor Abbott | 2016-04-28 | 1 | -28/+20 |
* | nir: rename nir_foreach_block*() to nir_foreach_block*_call() | Connor Abbott | 2016-04-20 | 1 | -1/+1 |
* | nir/dead_variables: Configurably work with any variable mode | Jason Ekstrand | 2016-04-13 | 1 | -9/+24 |
* | nir: Separate texture from sampler in nir_tex_instr | Jason Ekstrand | 2016-02-09 | 1 | -0/+5 |
* | nir/tex_instr: Rename sampler to texture | Jason Ekstrand | 2016-02-09 | 1 | -2/+2 |
* | nir: move to compiler/ | Emil Velikov | 2016-01-26 | 1 | -0/+141 |