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path: root/src/compiler/nir/nir_lower_samplers.c
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* nir: Properly preserve metadata in more casesJason Ekstrand2020-06-111-0/+7
* nir: Drop nir_tex_instr::texture_array_sizeJason Ekstrand2020-02-261-3/+0
* nir: Carve out nir_lower_samplers from GLSL code.Timur Kristóf2019-09-061-0/+154
* nir: move GL specific passes to src/compiler/glslTimothy Arceri2018-05-011-163/+0
* mesa: include mtypes.h lessMarek Olšák2018-04-121-2/+0
* nir: Get rid of nir_shader::stageJason Ekstrand2017-10-201-1/+2
* nir: Add a helper for adding texture instruction sourcesJason Ekstrand2017-10-171-25/+2
* nir: Return progress from nir_lower_samplers().Matt Turner2017-03-231-11/+18
* st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_pr...Timothy Arceri2016-11-191-3/+3
* nir: Drop an unused program/hash_table.h include.Eric Anholt2016-08-101-1/+0
* nir/lower_samplers: Protect against sampler index overflowJason Ekstrand2016-05-231-3/+6
* nir: Switch the arguments to nir_foreach_functionJason Ekstrand2016-04-281-1/+1
* nir: Switch the arguments to nir_foreach_instrJason Ekstrand2016-04-281-1/+1
* nir/lower_samplers: fixup for new foreach_block()Connor Abbott2016-04-281-28/+8
* nir: rename nir_foreach_block*() to nir_foreach_block*_call()Connor Abbott2016-04-201-1/+1
* nir: Separate texture from sampler in nir_tex_instrJason Ekstrand2016-02-091-1/+12
* nir/tex_instr: Rename sampler to textureJason Ekstrand2016-02-091-9/+9
* glsl: move to compiler/Emil Velikov2016-01-261-1/+1
* nir: move to compiler/Emil Velikov2016-01-261-0/+187