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path: root/src/compiler/nir/nir_intrinsics.py
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* nir: Add load/store/atomic global intrinsicsJason Ekstrand2019-01-261-0/+34
* nir: add legal bit_sizes to intrinsicsKarol Herbst2019-01-211-12/+17
* spirv: Add support for using derefs for UBO/SSBO accessJason Ekstrand2019-01-081-0/+2
* nir/vulkan: Add a descriptor type to vulkan resource intrinsicsJason Ekstrand2019-01-081-2/+5
* nir/intrinsics: Add access flags to load/store_derefJason Ekstrand2019-01-081-3/+4
* nir/intrinsics: Allow deref sources to consume anythingJason Ekstrand2019-01-081-20/+20
* mesa: Revert INTEL_fragment_shader_ordering supportMatt Turner2018-12-031-1/+0
* nir: Add alignment parameters to SSBO, UBO, and shared accessJason Ekstrand2018-11-151-10/+16
* spirv/nir: handle memory access qualifiers for SSBO loads/storesSamuel Pitoiset2018-10-121-2/+2
* anv,i965: Lower away image derefs in the driverJason Ekstrand2018-08-291-3/+3
* nir: Add handle/index-based image intrinsicsJason Ekstrand2018-08-291-18/+32
* intel/compiler: Do image load/store lowering to NIRJason Ekstrand2018-08-291-0/+9
* nir: Make image load/store intrinsics variable-widthJason Ekstrand2018-08-291-2/+2
* mesa: Add GL/GLSL plumbing for INTEL_fragment_shader_orderingKevin Rogovin2018-08-281-0/+1
* nir: Add floating point atomic min, max, and compare-swap instrinsicsIan Romanick2018-08-221-1/+10
* nir: Add floating point atomic add instrinsicsIan Romanick2018-08-221-0/+4
* nir: add lowering for gl_HelperInvocationRob Clark2018-07-181-0/+3
* nir: fixup intrinsic commentRob Clark2018-07-181-1/+1
* nir/spirv: implement BuiltInWorkDimRob Clark2018-07-151-0/+1
* nir: Fix OpAtomicCounterIDecrement for uniform atomic countersAntia Puentes2018-07-031-1/+2
* nir: Add a concept of constant data associated with a shaderJason Ekstrand2018-07-021-0/+2
* nir: Remove old-school deref chain supportJason Ekstrand2018-06-221-79/+4
* nir,spirv: Rework function callsJason Ekstrand2018-06-221-0/+4
* nir: Add _deref versions of all of the _var intrinsicsJason Ekstrand2018-06-221-0/+72
* nir: Add global invocation id intrinsic.Plamena Manolova2018-06-071-0/+1
* mesa: Add GL/GLSL plumbing for ARB_fragment_shader_interlock.Plamena Manolova2018-06-011-0/+2
* compiler: Add SYSTEM_VALUE_IS_INDEXED_DRAW and instrinsicsAntia Puentes2018-05-021-0/+1
* compiler: Add SYSTEM_VALUE_FIRST_VERTEX and instrinsicsAntia Puentes2018-04-191-0/+1
* nir: mako all the intrinsicsRob Clark2018-03-271-0/+546