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path: root/src/compiler/glsl/standalone_scaffolding.h
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* mesa,glsl,nir: reduce gl_state_index size to 2 bytesMarek Olšák2018-02-131-2/+2
* glsl: consistently use ifndef guards over pragma onceEmil Velikov2017-03-221-1/+0
* glsl/mesa: add reference to gl_shader_program_data from gl_programTimothy Arceri2016-12-311-0/+5
* mesa/glsl/i965: remove Driver.NewShader()Timothy Arceri2016-12-301-3/+0
* glsl: stub out _mesa_reference_program() in standalone compilerTimothy Arceri2016-11-171-0/+4
* mesa/glsl: delete previously linked shaders earlier when linkingTimothy Arceri2016-11-031-1/+2
* glsl: Prepare standalone compiler to be able to use parameter listsCarl Worth2016-09-271-0/+8
* glsl/main: remove unused params and make function staticTimothy Arceri2016-06-301-1/+1
* glsl/mesa: split gl_shader in twoTimothy Arceri2016-06-301-0/+7
* mesa/glsl: stop using GL shader type internallyTimothy Arceri2016-06-161-1/+1
* glsl: move to compiler/Emil Velikov2016-01-261-0/+90