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src
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compiler
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glsl
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standalone_scaffolding.h
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Author
Age
Files
Lines
*
glsl/nir: Add a shared helper for building float64 shaders
Jason Ekstrand
2019-03-06
1
-0
/
+3
*
mesa: include mtypes.h less
Marek Olšák
2018-04-12
1
-1
/
+1
*
mesa,glsl,nir: reduce gl_state_index size to 2 bytes
Marek Olšák
2018-02-13
1
-2
/
+2
*
glsl: consistently use ifndef guards over pragma once
Emil Velikov
2017-03-22
1
-1
/
+0
*
glsl/mesa: add reference to gl_shader_program_data from gl_program
Timothy Arceri
2016-12-31
1
-0
/
+5
*
mesa/glsl/i965: remove Driver.NewShader()
Timothy Arceri
2016-12-30
1
-3
/
+0
*
glsl: stub out _mesa_reference_program() in standalone compiler
Timothy Arceri
2016-11-17
1
-0
/
+4
*
mesa/glsl: delete previously linked shaders earlier when linking
Timothy Arceri
2016-11-03
1
-1
/
+2
*
glsl: Prepare standalone compiler to be able to use parameter lists
Carl Worth
2016-09-27
1
-0
/
+8
*
glsl/main: remove unused params and make function static
Timothy Arceri
2016-06-30
1
-1
/
+1
*
glsl/mesa: split gl_shader in two
Timothy Arceri
2016-06-30
1
-0
/
+7
*
mesa/glsl: stop using GL shader type internally
Timothy Arceri
2016-06-16
1
-1
/
+1
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-0
/
+90