Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | glsl/mesa: split gl_shader in two | Timothy Arceri | 2016-06-30 | 1 | -1/+1 |
* | glsl: pass symbols rather than shader to _mesa_get_main_function_signature() | Timothy Arceri | 2016-06-30 | 1 | -1/+1 |
* | glsl: Make vertex ID lowering declare gl_BaseVertex as hidden. | Kenneth Graunke | 2016-04-01 | 1 | -1/+1 |
* | glsl: move to compiler/ | Emil Velikov | 2016-01-26 | 1 | -0/+144 |