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src
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compiler
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glsl
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lower_ubo_reference.cpp
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Author
Age
Files
Lines
*
glsl/types: Rename is_integer to is_integer_32
Jason Ekstrand
2019-06-19
1
-1
/
+1
*
glsl: rename is_record() -> is_struct()
Timothy Arceri
2019-03-06
1
-1
/
+1
*
glsl: Add support for lowering SSBO float atomics
Ian Romanick
2018-08-22
1
-3
/
+3
*
mesa: include mtypes.h less
Marek Olšák
2018-04-12
1
-0
/
+1
*
glsl: Use link_calculate_matrix_stride in lower_buffer_access and friends
Ian Romanick
2017-11-08
1
-14
/
+14
*
glsl: pass UseSTD430AsDefaultPacking to where it will be used
Timothy Arceri
2017-08-22
1
-8
/
+25
*
glsl: calculate number of operands in an expression once
Timothy Arceri
2017-08-11
1
-1
/
+1
*
glsl: simplify an assertion in lower_ubo_reference
Nicolai Hähnle
2017-06-13
1
-1
/
+1
*
glsl: teach lower_ubo_reference about samplers inside structures
Samuel Pitoiset
2017-05-06
1
-0
/
+15
*
glsl: rename image_* qualifiers to memory_*
Samuel Pitoiset
2017-05-04
1
-6
/
+6
*
st/mesa/glsl/i965: move ShaderStorageBlocks to gl_program
Timothy Arceri
2017-01-06
1
-1
/
+1
*
st/mesa/glsl/i965: set num_ssbos directly in shader_info
Timothy Arceri
2017-01-06
1
-1
/
+1
*
st/mesa/glsl/i965: move per stage UniformBlocks to gl_program
Timothy Arceri
2017-01-06
1
-1
/
+1
*
st/mesa/glsl/i965: set num_ubos directly in shader_info
Timothy Arceri
2017-01-06
1
-1
/
+1
*
glsl: fix lowering of UBO references of named blocks
Nicolai Hähnle
2016-11-03
1
-5
/
+5
*
glsl: Remove ir_function_signature::_is_intrinsic field
Ian Romanick
2016-10-04
1
-3
/
+0
*
glsl: Add ir_function_signature::is_intrinsic() method
Ian Romanick
2016-10-04
1
-3
/
+3
*
glsl: Use the ir_intrinsic_* enums instead of the __intrinsic_* name strings
Ian Romanick
2016-10-04
1
-9
/
+9
*
glsl: Track a unique intrinsic ID with each intrinsic function
Ian Romanick
2016-10-04
1
-0
/
+6
*
glsl: Silence unused parameter warning
Ian Romanick
2016-08-26
1
-1
/
+1
*
glsl/mesa: split gl_shader in two
Timothy Arceri
2016-06-30
1
-3
/
+3
*
glsl: use enum glsl_interface_packing in more places. (v2)
Dave Airlie
2016-06-06
1
-8
/
+8
*
glsl: Add an option to clamp block indices when lowering UBO/SSBOs
Jason Ekstrand
2016-05-23
1
-4
/
+32
*
glsl: use has_shader_storage_buffer_objects helper
Ilia Mirkin
2016-04-05
1
-2
/
+1
*
glsl: make ssbo predicate return true when in a GLSL 430 or ESSL 310 shader
Ilia Mirkin
2016-04-03
1
-1
/
+2
*
glsl: keep track of ssbo variable being accessed, add access params
Ilia Mirkin
2016-01-29
1
-2
/
+38
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-0
/
+1042