Commit message (Expand) | Author | Age | Files | Lines | |
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* | glsl/mesa: split gl_shader in two | Timothy Arceri | 2016-06-30 | 1 | -3/+3 |
* | glsl: use enum glsl_interface_packing in more places. (v2) | Dave Airlie | 2016-06-06 | 1 | -8/+8 |
* | glsl: Add an option to clamp block indices when lowering UBO/SSBOs | Jason Ekstrand | 2016-05-23 | 1 | -4/+32 |
* | glsl: use has_shader_storage_buffer_objects helper | Ilia Mirkin | 2016-04-05 | 1 | -2/+1 |
* | glsl: make ssbo predicate return true when in a GLSL 430 or ESSL 310 shader | Ilia Mirkin | 2016-04-03 | 1 | -1/+2 |
* | glsl: keep track of ssbo variable being accessed, add access params | Ilia Mirkin | 2016-01-29 | 1 | -2/+38 |
* | glsl: move to compiler/ | Emil Velikov | 2016-01-26 | 1 | -0/+1042 |