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src
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compiler
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glsl
/
lower_instructions.cpp
Commit message (
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Author
Age
Files
Lines
*
glsl/lower_instructions: Handle fp16 for FDIV_TO_MUL_RCP
Kristian H. Kristensen
2020-03-09
1
-4
/
+5
*
glsl/lower_instructions: Handle fp16 for MOD_TO_FLOOR
Hyunjun Ko
2020-03-09
1
-1
/
+1
*
glsl/lower_instructions: Use float16 constants when appropriate
Neil Roberts
2020-03-09
1
-5
/
+31
*
glsl/types: Rename is_integer to is_integer_32
Jason Ekstrand
2019-06-19
1
-2
/
+2
*
glsl: [u/i]mulExtended optimization for GLSL
Sagar Ghuge
2019-03-04
1
-0
/
+70
*
glsl: Don't pass NULL to ir_assignment constructor when not necessary
Ian Romanick
2017-10-02
1
-2
/
+2
*
glsl/lower_instruction: handle denorms and overflow in ldexp correctly
Nicolai Hähnle
2017-09-29
1
-64
/
+107
*
glsl: set old ldexp operand to NULL when lowering
Timothy Arceri
2017-08-18
1
-0
/
+1
*
glsl: calculate number of operands in an expression once
Timothy Arceri
2017-08-11
1
-0
/
+32
*
glsl: lower sqrt(abs()) and inversesqrt(abs()) if requested
Samuel Pitoiset
2017-03-22
1
-0
/
+14
*
glsl: split DIV_TO_MUL_RCP into single- and double-precision flags
Nicolai Hähnle
2017-01-23
1
-8
/
+11
*
glsl: (trivial) fix type typo
Roland Scheidegger
2016-12-06
1
-1
/
+1
*
glsl: fix ldexp lowering if bitfield insert lowering is also requested
Roland Scheidegger
2016-12-06
1
-5
/
+16
*
glsl: Don't emit ir_binop_carry during ir_binop_imul_high lowering
Ian Romanick
2016-10-04
1
-5
/
+17
*
glsl: Add lowering pass for ir_bin_imul_high
Ian Romanick
2016-07-19
1
-0
/
+149
*
glsl: Add lowering pass for ir_unop_find_msb
Ian Romanick
2016-07-19
1
-0
/
+106
*
glsl: Add lowering pass for ir_unop_find_lsb
Ian Romanick
2016-07-19
1
-0
/
+86
*
glsl: Add lowering pass for ir_unop_bitfield_reverse
Ian Romanick
2016-07-19
1
-0
/
+91
*
glsl: Add lowering pass for ir_quadop_bitfield_insert
Ian Romanick
2016-07-19
1
-0
/
+73
*
glsl: Add lowering pass for ir_triop_bitfield_extract
Ian Romanick
2016-07-19
1
-0
/
+80
*
glsl: Add lowering pass for ir_unop_bit_count
Ian Romanick
2016-07-19
1
-0
/
+53
*
glsl: Properly handle ldexp(0.0f, non-zero-exp).
Matt Turner
2016-04-18
1
-4
/
+6
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-0
/
+1061