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* glsl: rename lower_clip_distance to lower_distance.Dave Airlie2016-05-141-574/+0
| | | | | | | | | | This just renames the file in anticipation of adding cull lowering, and renames the internals. Signed-off-by: Tobias Klausmann <[email protected]> Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
* mesa/main: Add support for GL_ARB_cull_distance (v2)Tobias Klausmann2016-05-141-1/+1
| | | | | | | | | | | | airlied: v2: rename LowerClipDistance to LowerCombinedClipCullDistnace. I don't think we want any other behaviour with any current hw. Signed-off-by: Tobias Klausmann <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* glsl: move to compiler/Emil Velikov2016-01-261-0/+574
Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]> Acked-by: Jose Fonseca <[email protected]>