Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | glsl: export accessor for builtin-uniform descriptors | Rob Clark | 2016-05-11 | 1 | -0/+3 |
* | glsl: validate and store component layout qualifier in GLSL IR | Timothy Arceri | 2016-05-01 | 1 | -0/+5 |
* | glsl: add IR fields for transform feedback layout qualifiers | Timothy Arceri | 2016-03-31 | 1 | -1/+26 |
* | glsl: generate named interface block names correctly | Timothy Arceri | 2016-03-31 | 1 | -14/+2 |
* | glsl: disable varying packing when its not safe | Timothy Arceri | 2016-03-18 | 1 | -0/+7 |
* | glsl: update comment on offset field | Timothy Arceri | 2016-03-05 | 1 | -1/+1 |
* | glsl: Consider ubo_load to be a horizontal operation. | Matt Turner | 2016-02-25 | 1 | -0/+1 |
* | glsl: remove unused helper | Timothy Arceri | 2016-02-17 | 1 | -11/+0 |
* | glsl/ir: add param index to variable. | Dave Airlie | 2016-02-09 | 1 | -0/+8 |
* | glsl: Remove 2x16 half-precision pack/unpack opcodes. | Matt Turner | 2016-02-01 | 1 | -19/+0 |
* | glsl: move to compiler/ | Emil Velikov | 2016-01-26 | 1 | -0/+2632 |