Commit message (Expand) | Author | Age | Files | Lines | |
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* | glsl: use the linear allocator in glsl_symbol_table | Marek Olšák | 2016-10-31 | 1 | -8/+8 |
* | glsl: use the linear allocator for ast_node and derived classes | Marek Olšák | 2016-10-31 | 1 | -1/+2 |
* | glsl: update default precision qualifier when it is set in the shader | Samuel Iglesias Gonsálvez | 2016-10-26 | 1 | -1/+4 |
* | glsl/mesa: remove unused namespace support from the symbol table | Timothy Arceri | 2016-10-24 | 1 | -9/+9 |
* | glsl: use var with initializer on global var validation | Juan A. Suarez Romero | 2016-05-11 | 1 | -0/+10 |
* | glsl: move to compiler/ | Emil Velikov | 2016-01-26 | 1 | -0/+280 |