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glsl
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glcpp
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glcpp-parse.y
Commit message (
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Author
Age
Files
Lines
*
glsl: do not crash if string literal is used outside of #include/#line
Danylo Piliaiev
2020-03-13
1
-0
/
+1
*
util/hash_table: added hash functions for integer types
Anthony Pesch
2020-01-23
1
-1
/
+1
*
mesa: add support cursor support for relative path shader includes
Timothy Arceri
2019-11-20
1
-1
/
+13
*
glsl: error if #include used while extension is disabled
Timothy Arceri
2019-11-20
1
-0
/
+7
*
glsl: add preprocessor #include support
Timothy Arceri
2019-11-20
1
-2
/
+103
*
glsl: pass gl_context to glcpp_parser_create()
Timothy Arceri
2019-11-20
1
-4
/
+4
*
glsl: add ARB_shading_language_include support to #line
Timothy Arceri
2019-11-20
1
-2
/
+13
*
glcpp: use pre-expansion line number for __LINE__
Jonathan Marek
2019-08-06
1
-4
/
+7
*
Revert "glsl: do not use deprecated bison-keyword"
Erik Faye-Lund
2019-05-21
1
-1
/
+1
*
glsl: do not use deprecated bison-keyword
Erik Faye-Lund
2019-05-21
1
-1
/
+1
*
glsl: ignore trailing whitespace when define redefined
Timothy Arceri
2018-10-10
1
-0
/
+14
*
glsl: parse #version XXX compatibility
Marek Olšák
2018-05-29
1
-4
/
+8
*
glsl/glcpp: Handle hex constants with 0X prefix
Vlad Golovkin
2018-04-24
1
-7
/
+2
*
mesa: include mtypes.h less
Marek Olšák
2018-04-12
1
-2
/
+1
*
glsl: Change the parser to use the string buffer
Thomas Helland
2017-09-26
1
-138
/
+57
*
glsl: use ralloc_str_append() rather than ralloc_asprintf_rewrite_tail()
Timothy Arceri
2017-08-11
1
-31
/
+113
*
glcpp: fix #undef to match latest spec update and GLSLang implementation
Iago Toral Quiroga
2017-06-07
1
-14
/
+31
*
glcpp: Avoid unnecessary strcmp()
Vladislav Egorov
2017-05-22
1
-5
/
+9
*
glsl: Ban #undefining __LINE__ and friends on GLES2.
Eric Anholt
2017-05-08
1
-5
/
+2
*
glsl: Add "built-in" functions to do 64%64 => 64 modulus
Ian Romanick
2017-01-20
1
-0
/
+2
*
glsl: Add "built-in" functions to do 64/64 => 64 division
Ian Romanick
2017-01-20
1
-0
/
+2
*
glsl: Add "built-in" function for 64-bit integer sign()
Ian Romanick
2017-01-20
1
-0
/
+1
*
glsl: Add "built-in" functions to do 64x64 => 64 multiplication
Ian Romanick
2017-01-20
1
-1
/
+13
*
glcpp: Handle '#version 0' and other invalid values
Ian Romanick
2016-11-10
1
-6
/
+19
*
glcpp: use the linear allocator for most objects
Marek Olšák
2016-10-31
1
-117
/
+89
*
glsl/glcpp: initialize all fields of glcpp_parser_t on creation
Tapani Pälli
2016-10-31
1
-0
/
+3
*
glsl: Convert glcpp-parse to the util hash table
Thomas Helland
2016-09-12
1
-20
/
+34
*
glcpp: Only disallow #undef of pre-defined macros on GLSL ES >= 3.00 shaders
Ian Romanick
2016-08-10
1
-4
/
+28
*
glcpp: Track the actual version instead of just the version_resolved flag
Ian Romanick
2016-08-10
1
-5
/
+5
*
glsl: reuse main extension table to appropriately restrict extensions
Ilia Mirkin
2016-07-23
1
-195
/
+9
*
MESA_shader_integer_functions: Boiler plate extension tracking
Ian Romanick
2016-07-19
1
-0
/
+3
*
mesa: hook up core bits of GL_ARB_shader_group_vote
Ilia Mirkin
2016-06-06
1
-0
/
+3
*
mesa: Add extension tracking for GL_OES_shader_io_blocks
Ian Romanick
2016-05-26
1
-0
/
+5
*
glsl: add GL_EXT_clip_cull_distance define, add helpers
Ilia Mirkin
2016-05-25
1
-0
/
+2
*
glsl: Add arb_cull_distance support (v3)
Tobias Klausmann
2016-05-14
1
-0
/
+3
*
glsl: add ARB_ES3_1_compatibility support
Ilia Mirkin
2016-04-03
1
-0
/
+3
*
glsl: remove tabs and fix some other style issues in glcpp-parse.y
Timothy Arceri
2016-04-02
1
-1424
/
+1352
*
mesa: add GL_OES_shader_multisample_interpolation support
Ilia Mirkin
2016-03-30
1
-1
/
+3
*
glsl: add GL_OES_sample_variables support
Ilia Mirkin
2016-03-30
1
-0
/
+2
*
glsl: add OES_texture_buffer and EXT_texture_buffer support
Ilia Mirkin
2016-03-28
1
-0
/
+4
*
mesa: add GL_ARB_shader_atomic_counter_ops support
Ilia Mirkin
2016-03-10
1
-0
/
+3
*
glcpp: Remove empty mid-rule action which changes test behavior.
Kenneth Graunke
2016-03-07
1
-1
/
+1
*
glcpp: Clean up most empty mid-rule actions left by previous commit.
Kenneth Graunke
2016-03-07
1
-18
/
+18
*
glcpp: Delete unnecessary implicit version resolves.
Kenneth Graunke
2016-03-07
1
-18
/
+6
*
mesa: add GL_OES_gpu_shader5 and GL_EXT_gpu_shader5 support
Ilia Mirkin
2016-02-27
1
-0
/
+4
*
glsl: Add usual extension boilerplate for OES_shader_image_atomic.
Francisco Jerez
2016-02-22
1
-0
/
+3
*
glcpp: Disallow "defined" as a macro name.
Kenneth Graunke
2016-02-18
1
-0
/
+3
*
glsl: add GL_OES_geometry_point_size and conditionalize gl_PointSize
Ilia Mirkin
2016-01-26
1
-0
/
+7
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-0
/
+2557