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glsl
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glcpp
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glcpp-parse.y
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Author
Age
Files
Lines
*
glsl: Convert glcpp-parse to the util hash table
Thomas Helland
2016-09-12
1
-20
/
+34
*
glcpp: Only disallow #undef of pre-defined macros on GLSL ES >= 3.00 shaders
Ian Romanick
2016-08-10
1
-4
/
+28
*
glcpp: Track the actual version instead of just the version_resolved flag
Ian Romanick
2016-08-10
1
-5
/
+5
*
glsl: reuse main extension table to appropriately restrict extensions
Ilia Mirkin
2016-07-23
1
-195
/
+9
*
MESA_shader_integer_functions: Boiler plate extension tracking
Ian Romanick
2016-07-19
1
-0
/
+3
*
mesa: hook up core bits of GL_ARB_shader_group_vote
Ilia Mirkin
2016-06-06
1
-0
/
+3
*
mesa: Add extension tracking for GL_OES_shader_io_blocks
Ian Romanick
2016-05-26
1
-0
/
+5
*
glsl: add GL_EXT_clip_cull_distance define, add helpers
Ilia Mirkin
2016-05-25
1
-0
/
+2
*
glsl: Add arb_cull_distance support (v3)
Tobias Klausmann
2016-05-14
1
-0
/
+3
*
glsl: add ARB_ES3_1_compatibility support
Ilia Mirkin
2016-04-03
1
-0
/
+3
*
glsl: remove tabs and fix some other style issues in glcpp-parse.y
Timothy Arceri
2016-04-02
1
-1424
/
+1352
*
mesa: add GL_OES_shader_multisample_interpolation support
Ilia Mirkin
2016-03-30
1
-1
/
+3
*
glsl: add GL_OES_sample_variables support
Ilia Mirkin
2016-03-30
1
-0
/
+2
*
glsl: add OES_texture_buffer and EXT_texture_buffer support
Ilia Mirkin
2016-03-28
1
-0
/
+4
*
mesa: add GL_ARB_shader_atomic_counter_ops support
Ilia Mirkin
2016-03-10
1
-0
/
+3
*
glcpp: Remove empty mid-rule action which changes test behavior.
Kenneth Graunke
2016-03-07
1
-1
/
+1
*
glcpp: Clean up most empty mid-rule actions left by previous commit.
Kenneth Graunke
2016-03-07
1
-18
/
+18
*
glcpp: Delete unnecessary implicit version resolves.
Kenneth Graunke
2016-03-07
1
-18
/
+6
*
mesa: add GL_OES_gpu_shader5 and GL_EXT_gpu_shader5 support
Ilia Mirkin
2016-02-27
1
-0
/
+4
*
glsl: Add usual extension boilerplate for OES_shader_image_atomic.
Francisco Jerez
2016-02-22
1
-0
/
+3
*
glcpp: Disallow "defined" as a macro name.
Kenneth Graunke
2016-02-18
1
-0
/
+3
*
glsl: add GL_OES_geometry_point_size and conditionalize gl_PointSize
Ilia Mirkin
2016-01-26
1
-0
/
+7
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-0
/
+2557