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src
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compiler
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glsl
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builtin_variables.cpp
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Author
Age
Files
Lines
*
glsl,nir: Switch the enum representing shader image formats to PIPE_FORMAT.
Eric Anholt
2020-02-05
1
-1
/
+1
*
glsl: Set .flat for gl_FrontFacing
Alyssa Rosenzweig
2019-12-30
1
-4
/
+7
*
driconf, glsl: Add a vs_position_always_invariant option
Kenneth Graunke
2019-11-27
1
-0
/
+6
*
glsl: Optionally declare gl_PointCoord as a system value
Andreas Baierl
2019-07-18
1
-2
/
+6
*
glsl/builtin_variables: Add a precision to the builtins
Neil Roberts
2019-07-11
1
-80
/
+170
*
glsl: fix typo in #warning message
Brian Paul
2019-05-02
1
-1
/
+1
*
glsl: work around MinGW 7.x compiler bug
Brian Paul
2019-05-01
1
-0
/
+15
*
glsl: add builtin variables for EXT_gpu_shader4
Marek Olšák
2019-04-24
1
-3
/
+4
*
mesa: include mtypes.h less
Marek Olšák
2018-04-12
1
-1
/
+1
*
glsl: Add support for the framebuffer fetch layout(noncoherent) qualifier.
Francisco Jerez
2018-02-24
1
-0
/
+1
*
mesa: implement ARB_compatibility
Marek Olšák
2018-02-23
1
-1
/
+1
*
glsl: remove Lower{TCS,TES}PatchVerticesIn
Iago Toral Quiroga
2018-01-10
1
-12
/
+1
*
glsl: Match order of gl_LightSourceParameters elements.
Fabian Bieler
2017-12-03
1
-2
/
+2
*
glsl: fix derived cs variables
Ilia Mirkin
2017-10-23
1
-90
/
+4
*
glsl: update the extensions/functions that are enabled for 460
Samuel Pitoiset
2017-08-07
1
-0
/
+5
*
glsl: gl_Max{Vertex,Fragment}UniformComponents exist in all desktop GL versions
Iago Toral Quiroga
2017-06-19
1
-7
/
+9
*
glsl: Fix gl_shader_stage enum unsigned comparison
Rob Herring
2017-06-08
1
-0
/
+4
*
glsl: store the image format in glsl_struct_field
Samuel Pitoiset
2017-05-08
1
-0
/
+1
*
glsl: rename image_* qualifiers to memory_*
Samuel Pitoiset
2017-05-04
1
-5
/
+5
*
glsl: add gl_SubGroup*ARB builtins
Nicolai Hähnle
2017-04-05
1
-0
/
+22
*
glsl: add has_shader_image_load_store()
Samuel Pitoiset
2017-02-27
1
-2
/
+1
*
mesa: Add EXT_frag_depth bits and enable it on all drivers
Anuj Phogat
2017-02-13
1
-0
/
+3
*
glsl: Allow compatibility shaders with MESA_GL_VERSION_OVERRIDE=...
Matt Turner
2017-02-09
1
-1
/
+1
*
glsl: Move builtin_function related prototypes to a separate file
Ian Romanick
2017-01-20
1
-0
/
+1
*
glsl: Support gl_TessLevelInner/Outer[] as TES input variables.
Kenneth Graunke
2017-01-06
1
-4
/
+11
*
glsl: add matrix layout information to interface block types
Iago Toral Quiroga
2016-10-24
1
-0
/
+1
*
glsl: add gl_LocalGroupSizeARB as a system value
Samuel Pitoiset
2016-10-07
1
-0
/
+6
*
glsl: add OES_viewport_array enables and use them to expose gl_ViewportIndex
Ilia Mirkin
2016-09-22
1
-3
/
+6
*
mesa: Implement ARB_shader_viewport_layer_array for i965
Dylan Baker
2016-09-20
1
-2
/
+12
*
glsl: expose max atomic counter/buffer consts for tess in ES 3.2
Ilia Mirkin
2016-09-03
1
-2
/
+2
*
glsl: add gl_BoundingBox and associated varying slots
Ilia Mirkin
2016-08-30
1
-0
/
+12
*
glsl: Fix incorrect hard-coded location of the gl_SecondaryFragColorEXT built...
Francisco Jerez
2016-08-30
1
-7
/
+2
*
glsl: Allow gl_InvocationID and gl_Layer with GL_OES_geometry_shader
Ian Romanick
2016-08-26
1
-2
/
+11
*
mesa: Allow GL_EXT_geometry_shader and GL_EXT_geometry_point_size
Ian Romanick
2016-08-26
1
-1
/
+2
*
glsl: Define a gl_LastFragData built-in for older GLSL versions.
Francisco Jerez
2016-08-24
1
-0
/
+10
*
glsl: Expose gl_PointSize if OES/EXT_tessellation_point_size is enabled.
Kenneth Graunke
2016-08-08
1
-1
/
+5
*
glsl: Add a has_tessellation_shader() helper.
Kenneth Graunke
2016-08-07
1
-4
/
+2
*
compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
Kenneth Graunke
2016-07-17
1
-10
/
+10
*
glsl: pass symbols rather than shader to _mesa_get_main_function_signature()
Timothy Arceri
2016-06-30
1
-1
/
+1
*
glsl: Optionally lower TCS gl_PatchVerticesIn to a uniform.
Kenneth Graunke
2016-06-15
1
-1
/
+12
*
glsl/builtin_variables: Populate MaxCombinedShaderStorageBlocks on GLSL 4.40
Eduardo Lima Mitev
2016-06-14
1
-1
/
+1
*
glsl: Add glsl LowerCsDerivedVariables option
Jordan Justen
2016-06-01
1
-11
/
+18
*
glsl: define some GLES3 constants in GLSL 4.1
Dave Airlie
2016-06-01
1
-1
/
+1
*
glsl: add GL_EXT_clip_cull_distance define, add helpers
Ilia Mirkin
2016-05-25
1
-6
/
+4
*
glsl: add EXT_clip_cull_distance support based on ARB_cull_distance
Ilia Mirkin
2016-05-23
1
-4
/
+8
*
glsl: Add arb_cull_distance support (v3)
Tobias Klausmann
2016-05-14
1
-1
/
+10
*
glsl: export accessor for builtin-uniform descriptors
Rob Clark
2016-05-11
1
-9
/
+12
*
glsl: add ARB_ES3_1_compatibility support
Ilia Mirkin
2016-04-03
1
-7
/
+9
*
glsl: add GL_OES_sample_variables support
Ilia Mirkin
2016-03-30
1
-4
/
+11
*
glsl: add gl_MaxSamples, new in GL 4.5 / GL ES 3.2
Ilia Mirkin
2016-03-30
1
-0
/
+3
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