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src
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compiler
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glsl
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ast_to_hir.cpp
Commit message (
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Author
Age
Files
Lines
*
glsl: set error_emitted true if type not ok for assignment
Tapani Pälli
2020-03-26
1
-2
/
+5
*
glsl,nir: Switch the enum representing shader image formats to PIPE_FORMAT.
Eric Anholt
2020-02-05
1
-9
/
+47
*
glsl: Add varyings to "zero-init of uninitialized vars" workaround
Danylo Piliaiev
2019-11-22
1
-1
/
+2
*
glsl: Parse `demote` statement
Caio Marcelo de Oliveira Filho
2019-09-30
1
-0
/
+19
*
glsl: Store the precision for a function return type
Neil Roberts
2019-09-04
1
-0
/
+21
*
mesa/compiler: rework tear down of builtin/types
Lionel Landwerlin
2019-08-21
1
-1
/
+0
*
glsl: add size qualifiers from EXT_shader_image_load_store
Pierre-Eric Pelloux-Prayer
2019-08-06
1
-0
/
+35
*
glsl: handle differences between ARB/EXT versions of shader_image_load_store
Pierre-Eric Pelloux-Prayer
2019-08-06
1
-1
/
+2
*
glsl: Treat gl_FragCoord as a varying even when it's a system value
Jason Ekstrand
2019-07-29
1
-1
/
+3
*
glsl/types: Rename is_integer to is_integer_32
Jason Ekstrand
2019-06-19
1
-5
/
+5
*
glsl: Set default precision on record members
Neil Roberts
2019-06-14
1
-1
/
+10
*
glsl: Check order and uniqueness of interlock functions
Caio Marcelo de Oliveira Filho
2019-06-10
1
-0
/
+2
*
glsl: allow "varying out" for fragment shader outputs with EXT_gpu_shader4
Marek Olšák
2019-04-24
1
-1
/
+6
*
glsl: apply some 1.30 and other rules to EXT_gpu_shader4 as well
Marek Olšák
2019-04-24
1
-6
/
+9
*
mesa, glsl: add support for EXT_shader_image_load_formatted
Rhys Perry
2019-04-15
1
-0
/
+5
*
glsl: Fix input/output structure matching across shader stages
Sergii Romantsov
2019-04-05
1
-1
/
+1
*
glsl: Cross validate variable's invariance by explicit invariance only
Danylo Piliaiev
2019-03-21
1
-2
/
+6
*
glsl: correctly validate component layout qualifier for dvec{3,4}
Andres Gomez
2019-03-19
1
-0
/
+4
*
glsl: rename get_record_instance() -> get_struct_instance()
Timothy Arceri
2019-03-06
1
-1
/
+1
*
glsl: rename is_record() -> is_struct()
Timothy Arceri
2019-03-06
1
-11
/
+11
*
glsl: Fix function return typechecking
Oscar Blumberg
2019-02-25
1
-1
/
+2
*
nir, glsl: move pixel_center_integer/origin_upper_left to shader_info.fs
Alejandro Piñeiro
2019-02-21
1
-5
/
+6
*
glsl: fix block member alignment validation for vec3
Niklas Haas
2019-01-27
1
-4
/
+4
*
glsl: Make invariant outputs in ES fragment shader not to cause error
Danylo Piliaiev
2019-01-11
1
-1
/
+1
*
glsl: Fix buffer overflow with an atomic buffer binding out of range.
Eric Anholt
2019-01-08
1
-1
/
+2
*
glsl: correct typo in GLSL compilation error message
Andres Gomez
2019-01-07
1
-1
/
+1
*
glsl: Refactor type checking for redeclarations
Ian Romanick
2018-11-15
1
-12
/
+7
*
glsl: Omit redundant qualifier checks on redeclarations
Ian Romanick
2018-11-15
1
-6
/
+3
*
glsl: prevent qualifiers modification of predeclared variables
Ian Romanick
2018-11-15
1
-24
/
+27
*
glsl: Add pragma to disable all warnings
Ian Romanick
2018-11-08
1
-0
/
+8
*
glsl: do not allow implicit casts of unsized array initializers
Erik Faye-Lund
2018-11-02
1
-1
/
+2
*
glsl: add has_implicit_uint_to_int_conversion()-helper
Erik Faye-Lund
2018-11-02
1
-2
/
+1
*
glsl: add has_implicit_conversions()-helper
Erik Faye-Lund
2018-11-02
1
-1
/
+1
*
util: use C99 declaration in the for-loop hash_table_foreach() macro
Eric Engestrom
2018-10-25
1
-1
/
+0
*
glsl: Check the subroutine associated functions names
Vadym Shovkoplias
2018-10-16
1
-0
/
+36
*
glsl: remove redundant es_shader checks
Timothy Arceri
2018-10-11
1
-4
/
+0
*
glsl: do not attempt assignment if operand type not parsed correctly
Tapani Pälli
2018-10-08
1
-0
/
+6
*
glsl: Avoid propagating incompatible type of initializer
Danylo Piliaiev
2018-09-20
1
-29
/
+33
*
glsl: handle error case with ast_post_inc, ast_post_dec
Tapani Pälli
2018-08-09
1
-0
/
+5
*
glsl: allow ?: operator with images and samplers when bindless is enabled
Rhys Perry
2018-08-01
1
-3
/
+5
*
mesa: Add GL/GLSL plumbing for ARB_fragment_shader_interlock.
Plamena Manolova
2018-06-01
1
-0
/
+10
*
glsl: replace some asserts with unreachable when processing the ast
Timothy Arceri
2018-04-27
1
-6
/
+3
*
mesa: include mtypes.h less
Marek Olšák
2018-04-12
1
-0
/
+1
*
compiler: int8/uint8 support
Karol Herbst
2018-03-14
1
-0
/
+2
*
glsl: Silence warnings when reading from a framebuffer fetch output.
Francisco Jerez
2018-02-24
1
-0
/
+1
*
glsl: Add support for the framebuffer fetch layout(noncoherent) qualifier.
Francisco Jerez
2018-02-24
1
-0
/
+45
*
glsl: Initialize ir_variable_data::fb_fetch_output earlier for GL(ES) 2.
Francisco Jerez
2018-02-24
1
-2
/
+7
*
glsl: Remove unnecessary assignments to type
Ian Romanick
2018-01-10
1
-4
/
+0
*
glsl: Add 16-bit types
Eduardo Lima Mitev
2017-12-06
1
-0
/
+3
*
glsl: Make #pragma STDGL invariant(all) only modify outputs.
Kenneth Graunke
2017-11-08
1
-24
/
+2
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