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broadcom
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Author
Age
Files
Lines
*
v3d: Move i2b and f2b support into emit_comparison.
Eric Anholt
2019-02-18
1
-13
/
+12
*
v3d: Emit a simpler negate for the iabs implementation.
Eric Anholt
2019-02-18
1
-2
/
+1
*
v3d: Delay emitting ldvpm on V3D 4.x until it's actually used.
Eric Anholt
2019-02-18
1
-6
/
+43
*
v3d: Stop tracking num_inputs for VPM loads.
Eric Anholt
2019-02-18
4
-7
/
+2
*
v3d: Add a function to describe what the c->execute.file check means.
Eric Anholt
2019-02-18
2
-8
/
+14
*
v3d: Fix the check for "is the last thrsw inside control flow"
Eric Anholt
2019-02-18
2
-8
/
+17
*
v3d: Fix f2b32 behavior.
Eric Anholt
2019-02-18
1
-1
/
+6
*
v3d: Kill off vir_PF(), which is hard to use right.
Eric Anholt
2019-02-18
3
-70
/
+36
*
v3d: Do bool-to-cond for discard_if as well.
Eric Anholt
2019-02-18
1
-16
/
+12
*
v3d: Refactor bcsel and if condition handling.
Eric Anholt
2019-02-18
1
-29
/
+14
*
v3d: Add a helper function for getting a nop register.
Eric Anholt
2019-02-18
5
-14
/
+18
*
v3d: Drop our hand-lowered nir_op_ffract.
Eric Anholt
2019-02-18
1
-3
/
+1
*
v3d: Drop a perf note about merging unpack_half_*, which has been implemented.
Eric Anholt
2019-02-18
1
-3
/
+0
*
v3d: Fix incorrect flagging of ldtmu as writing r4 on v3d 4.x.
Eric Anholt
2019-02-18
1
-5
/
+4
*
v3d: Use the early_fragment_tests flag for the shader's disable-EZ field.
Eric Anholt
2019-02-18
3
-15
/
+16
*
v3d: Use the NIR lowering for isign instead of rolling our own.
Eric Anholt
2019-02-14
1
-16
/
+1
*
v3d: Whitespace consistency fix.
Eric Anholt
2019-02-05
1
-1
/
+1
*
v3d: Fix copy-propagation of input unpacks.
Eric Anholt
2019-02-05
5
-35
/
+94
*
v3d: Fix input packing of .l for rounding/fdx/fdy.
Eric Anholt
2019-02-05
2
-1
/
+2
*
v3d: Fix pack/unpack of VFPACK operand unpacks.
Eric Anholt
2019-02-05
2
-1
/
+33
*
v3d: Fix dumping of shaders with alpha test.
Eric Anholt
2019-02-05
1
-1
/
+3
*
v3d: Store the actual mask of color buffers present in the key.
Eric Anholt
2019-02-05
2
-5
/
+6
*
v3d: Fix image_load_store clamping of signed integer stores.
Eric Anholt
2019-01-31
1
-1
/
+1
*
v3d: Fix a release build set-but-unused compiler warning.
Eric Anholt
2019-01-29
1
-1
/
+2
*
vc4: Declare the last cpu pointer as being modified in NEON asm.
Emil Velikov
2019-01-29
1
-2
/
+1
*
automake: Add include dir for nir src directory
19.0-branchpoint
Dylan Baker
2019-01-29
1
-0
/
+1
*
v3d: Fix the autotools build.
Eric Anholt
2019-01-29
1
-1
/
+1
*
vc4: Declare the cpu pointers as being modified in NEON asm.
Carsten Haitzler (Rasterman)
2019-01-28
1
-18
/
+15
*
vc4: Use named parameters for the NEON inline asm.
Carsten Haitzler (Rasterman)
2019-01-28
1
-80
/
+100
*
v3d: Create separate sampler states for the various blend formats.
Eric Anholt
2019-01-27
1
-4
/
+4
*
v3d: Use the symbolic names for wrap modes from the XML.
Eric Anholt
2019-01-27
1
-5
/
+5
*
v3d: Drop maximum number of texture units down to 16.
Eric Anholt
2019-01-27
1
-1
/
+1
*
v3d: Avoid duplicating limits defines between gallium and v3d core.
Eric Anholt
2019-01-27
3
-5
/
+43
*
v3d: Fix overly-large vattr_sizes structs.
Eric Anholt
2019-01-27
1
-2
/
+2
*
v3d: Add support for CS barrier() intrinsics.
Eric Anholt
2019-01-14
3
-0
/
+61
*
v3d: Add support for CS shared variable load/store/atomics.
Eric Anholt
2019-01-14
3
-13
/
+83
*
v3d: Add support for CS workgroup/invocation id intrinsics.
Eric Anholt
2019-01-14
5
-1
/
+67
*
v3d: Add support for shader_image_load_store.
Eric Anholt
2019-01-14
8
-3
/
+652
*
v3d: Add SSBO/atomic counters support.
Eric Anholt
2019-01-14
3
-6
/
+143
*
v3d: Add support for matrix inputs to the FS.
Eric Anholt
2019-01-14
1
-13
/
+14
*
v3d: Fix txf_ms 2D_ARRAY array index.
Eric Anholt
2019-01-14
1
-8
/
+10
*
v3d: Add support for the early_fragment_tests flag.
Eric Anholt
2019-01-14
1
-0
/
+10
*
v3d: Add support for flushing dirty TMU data at job end.
Eric Anholt
2019-01-14
1
-0
/
+23
*
nir: Add nir_lower_tex support for Broadcom's swizzled TG4 results.
Eric Anholt
2019-01-08
1
-0
/
+2
*
v3d: Use the core tex lowering.
Eric Anholt
2019-01-04
3
-123
/
+10
*
v3d: Stop scalarizing our uniform loads.
Eric Anholt
2019-01-04
2
-102
/
+57
*
v3d: Do UBO loads a vector at a time.
Eric Anholt
2019-01-04
2
-35
/
+99
*
v3d: Remove dead switch cases and comments from v3d_nir_lower_io.
Eric Anholt
2019-01-04
1
-8
/
+3
*
v3d: Reinstate the new shader-db output after v3d_compile() refactor.
Eric Anholt
2019-01-04
1
-1
/
+18
*
v3d: Refactor compiler entrypoints.
Eric Anholt
2019-01-02
2
-163
/
+164
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