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path: root/src/broadcom/compiler/v3d40_tex.c
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* v3d: Use the correct opcodes for signed image min/maxJason Ekstrand2019-08-211-0/+2
* nir: Add explicit signs to image min/max intrinsicsJason Ekstrand2019-08-211-2/+4
* v3d: use inc/dec tmu operation with image atomic sub/add of 1Alejandro Piñeiro2019-07-121-5/+11
* v3d: refactor some code from v3d40_vir_emit_image_load_storeAlejandro Piñeiro2019-07-121-33/+29
* v3d: Assert that we do request the normal texturing return data.Eric Anholt2019-04-261-0/+2
* v3d: Only look up the 3rd texture gather offset for non-arrays.Eric Anholt2019-04-161-1/+1
* v3d: prefer using nir_src_comp_as_int over nir_src_as_const_valueKarol Herbst2019-04-071-6/+5
* v3d: Switch implicit uniforms over to being any qinst->uniform != ~0.Eric Anholt2019-03-051-2/+1
* v3d: Fix the autotools build.Eric Anholt2019-01-291-1/+1
* v3d: Add support for shader_image_load_store.Eric Anholt2019-01-141-3/+179
* v3d: Use the core tex lowering.Eric Anholt2019-01-041-65/+3
* v3d: Add support for non-constant texture offsets.Eric Anholt2018-12-301-8/+24
* v3d: Force sampling from base level for tg4.Eric Anholt2018-12-301-3/+3
* v3d: Drop in a bunch of notes about performance improvement opportunities.Eric Anholt2018-12-141-0/+14
* v3d: Skip emitting texture config parameter 2 if it's just the defaults.Eric Anholt2018-07-231-1/+5
* v3d: Add an assert that we don't provide an invalid texture return words.Eric Anholt2018-07-161-0/+8
* v3d: Limit shader threading according to our maximum TMU fifo usage.Eric Anholt2018-06-151-10/+24
* broadcom/vc5: Add compiler support for V3D 4.x texturing.Eric Anholt2018-01-121-0/+237