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src
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broadcom
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compiler
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nir_to_vir.c
Commit message (
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Author
Age
Files
Lines
*
v3d: Re-add support for memory_barrier_shared.
Eric Anholt
2019-04-26
1
-0
/
+1
*
v3d: Add a note about i/o indirection for future performance work.
Eric Anholt
2019-04-26
1
-0
/
+7
*
v3d: Fix atomic cmpxchg in shaders on hardware.
Eric Anholt
2019-04-18
1
-3
/
+13
*
v3d: Always set up the qregs for CSD payload.
Eric Anholt
2019-04-16
1
-10
/
+2
*
nir: make nir_const_value scalar
Karol Herbst
2019-04-14
1
-1
/
+1
*
v3d: Use the new lower_to_scratch implementation for indirects on temps.
Eric Anholt
2019-04-12
1
-9
/
+25
*
v3d: Add missing base offset to CS shared memory accesses.
Eric Anholt
2019-04-12
1
-9
/
+20
*
v3d: Add Compute Shader compilation support.
Eric Anholt
2019-04-12
1
-1
/
+7
*
nir: Get rid of global registers
Jason Ekstrand
2019-04-09
1
-1
/
+0
*
v3d: Upload all of UBO[0] if any indirect load occurs.
Eric Anholt
2019-03-21
1
-64
/
+1
*
v3d: Move constant offsets to UBO addresses into the main uniform stream.
Eric Anholt
2019-03-21
1
-8
/
+12
*
v3d: Eliminate the TLB and TLBU files.
Eric Anholt
2019-03-05
1
-14
/
+13
*
v3d: Use ldunif instructions for uniforms.
Eric Anholt
2019-03-05
1
-4
/
+3
*
v3d: Switch implicit uniforms over to being any qinst->uniform != ~0.
Eric Anholt
2019-03-05
1
-16
/
+22
*
v3d: Move the stores for fixed function VS output reads into NIR.
Eric Anholt
2019-03-05
1
-174
/
+61
*
v3d: Translate f2i(fround_even) as FTOIN.
Eric Anholt
2019-03-05
1
-2
/
+9
*
v3d: Stop treating exec masking specially.
Eric Anholt
2019-03-05
1
-1
/
+0
*
v3d: Dump the VIR after register spilling if we were forced to.
Eric Anholt
2019-02-25
1
-0
/
+10
*
v3d: Move i2b and f2b support into emit_comparison.
Eric Anholt
2019-02-18
1
-13
/
+12
*
v3d: Emit a simpler negate for the iabs implementation.
Eric Anholt
2019-02-18
1
-2
/
+1
*
v3d: Delay emitting ldvpm on V3D 4.x until it's actually used.
Eric Anholt
2019-02-18
1
-6
/
+43
*
v3d: Stop tracking num_inputs for VPM loads.
Eric Anholt
2019-02-18
1
-2
/
+0
*
v3d: Add a function to describe what the c->execute.file check means.
Eric Anholt
2019-02-18
1
-8
/
+8
*
v3d: Fix the check for "is the last thrsw inside control flow"
Eric Anholt
2019-02-18
1
-8
/
+16
*
v3d: Fix f2b32 behavior.
Eric Anholt
2019-02-18
1
-1
/
+6
*
v3d: Kill off vir_PF(), which is hard to use right.
Eric Anholt
2019-02-18
1
-23
/
+36
*
v3d: Do bool-to-cond for discard_if as well.
Eric Anholt
2019-02-18
1
-16
/
+12
*
v3d: Refactor bcsel and if condition handling.
Eric Anholt
2019-02-18
1
-29
/
+14
*
v3d: Add a helper function for getting a nop register.
Eric Anholt
2019-02-18
1
-10
/
+9
*
v3d: Drop our hand-lowered nir_op_ffract.
Eric Anholt
2019-02-18
1
-3
/
+1
*
v3d: Drop a perf note about merging unpack_half_*, which has been implemented.
Eric Anholt
2019-02-18
1
-3
/
+0
*
v3d: Use the early_fragment_tests flag for the shader's disable-EZ field.
Eric Anholt
2019-02-18
1
-0
/
+3
*
v3d: Use the NIR lowering for isign instead of rolling our own.
Eric Anholt
2019-02-14
1
-16
/
+1
*
v3d: Store the actual mask of color buffers present in the key.
Eric Anholt
2019-02-05
1
-4
/
+4
*
v3d: Add support for CS barrier() intrinsics.
Eric Anholt
2019-01-14
1
-0
/
+50
*
v3d: Add support for CS shared variable load/store/atomics.
Eric Anholt
2019-01-14
1
-13
/
+73
*
v3d: Add support for CS workgroup/invocation id intrinsics.
Eric Anholt
2019-01-14
1
-1
/
+53
*
v3d: Add support for shader_image_load_store.
Eric Anholt
2019-01-14
1
-0
/
+48
*
v3d: Add SSBO/atomic counters support.
Eric Anholt
2019-01-14
1
-6
/
+129
*
v3d: Add support for matrix inputs to the FS.
Eric Anholt
2019-01-14
1
-13
/
+14
*
v3d: Stop scalarizing our uniform loads.
Eric Anholt
2019-01-04
1
-56
/
+46
*
v3d: Do UBO loads a vector at a time.
Eric Anholt
2019-01-04
1
-35
/
+89
*
v3d: Handle dynamically uniform IF statements with uniform control flow.
Eric Anholt
2019-01-02
1
-1
/
+65
*
v3d: Fold comparisons for IF conditions into the flags for the IF.
Eric Anholt
2019-01-02
1
-12
/
+26
*
v3d: Don't try to fold non-SSA-src comparisons into bcsels.
Eric Anholt
2019-01-02
1
-1
/
+17
*
v3d: Move the "Find the ALU instruction generating our bool" out of bcsel.
Eric Anholt
2019-01-02
1
-6
/
+9
*
v3d: Simplify the emission of comparisons for the bcsel optimization.
Eric Anholt
2019-01-02
1
-37
/
+24
*
v3d: Add support for gl_HelperInvocation.
Eric Anholt
2018-12-30
1
-0
/
+8
*
v3d: Add support for textureSize() on MSAA textures.
Eric Anholt
2018-12-30
1
-0
/
+1
*
v3d: Don't generate temps for comparisons.
Eric Anholt
2018-12-30
1
-12
/
+14
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