aboutsummaryrefslogtreecommitdiffstats
path: root/src/broadcom/common/v3d_limits.h
Commit message (Expand)AuthorAgeFilesLines
* v3d: add initial compiler plumbing for geometry shadersIago Toral Quiroga2019-12-161-1/+4
* v3d: rename vertex shader key (num)_fs_inputs fieldsIago Toral Quiroga2019-10-311-0/+1
* v3d: Add and use a define for the number of channels in a QPU invocation.Eric Anholt2019-04-121-0/+5
* v3d: Bump the maximum texture size to 4k for V3D 4.x.Eric Anholt2019-04-041-1/+2
* v3d: Drop maximum number of texture units down to 16.Eric Anholt2019-01-271-1/+1
* v3d: Avoid duplicating limits defines between gallium and v3d core.Eric Anholt2019-01-271-0/+41