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* ac: add 128-bit bitcountMarek Olšák2020-01-082-0/+12
* ac/gpu_info: add pc_lines and use it in radeonsiMarek Olšák2020-01-082-0/+4
* ac: unify primitive export codeMarek Olšák2020-01-083-54/+72
* ac: unify build_sendmsg_gs_alloc_reqMarek Olšák2020-01-083-24/+27
* ac/gpu_info: always use distributed tessellation on gfx10Marek Olšák2020-01-081-2/+2
* radv: do not fill keys from fragment shader twiceSamuel Pitoiset2020-01-081-14/+0
* radv: Emit a BATCH_BREAK when changing pixel shaders or CB_TARGET_MASK.Bas Nieuwenhuizen2020-01-073-18/+65
* ac/surface: use uint16_t for mipmap level pitchesSamuel Pitoiset2020-01-061-1/+1
* radv: Only use the gfx mipmap level offset/pitch for linear textures.Bas Nieuwenhuizen2020-01-041-2/+6
* Revert "amd/common: Always initialize gfx9 mipmap offset/pitch."Bas Nieuwenhuizen2020-01-042-5/+7
* radv: implement VK_AMD_mixed_attachment_samplesSamuel Pitoiset2020-01-032-5/+27
* radv: record number of color/depth samples for each subpassSamuel Pitoiset2020-01-032-0/+5
* amd/common: Always initialize gfx9 mipmap offset/pitch.Bas Nieuwenhuizen2020-01-022-7/+5
* aco: Fix uniform i2i64.Timur Kristóf2019-12-311-1/+1
* radv: return the correct pitch for linear mipmaps on GFX10Samuel Pitoiset2019-12-303-2/+6
* amd/common: Handle alignment of 96-bit formats.Bas Nieuwenhuizen2019-12-301-0/+11
* amd: fix empty-body issuesEric Engestrom2019-12-274-9/+9
* android: radv: build radv_shader_args.cMauro Rossi2019-12-271-0/+2
* android: radeonsi,ac: fix building error due to ac changesMauro Rossi2019-12-271-0/+2
* android: radv: fix vk_format_table.c generated source buildMauro Rossi2019-12-271-0/+1
* radv: Expose all sample counts for integer formats as well.Bas Nieuwenhuizen2019-12-261-1/+1
* aco: fix vgpr alloc granule with wave32Rhys Perry2019-12-214-6/+24
* aco: improve jump threading with wave32Rhys Perry2019-12-211-1/+2
* aco/wave32: fix comparison optimizationsRhys Perry2019-12-211-18/+16
* aco: use NIR_MAX_VEC_COMPONENTS instead of 4Karol Herbst2019-12-212-7/+7
* ac/surface: fix an assertion failure on gfx9 in CMASK computationMarek Olšák2019-12-201-0/+1
* radv: rely on pipeline layout when creating push descriptors with templateSamuel Pitoiset2019-12-201-1/+12
* radv: ignore pColorBlendState if rasterization is disabledSamuel Pitoiset2019-12-201-5/+21
* radv: tidy up radv_pipeline_init_blend_state()Samuel Pitoiset2019-12-201-112/+115
* radv: ignore pDepthStencilState if rasterization is disabledSamuel Pitoiset2019-12-201-5/+15
* radv: ignore pTessellationState if the pipeline doesn't use tessSamuel Pitoiset2019-12-201-2/+16
* radv: ignore pMultisampleState if rasterization is disabledSamuel Pitoiset2019-12-201-7/+15
* radv: init a default multisample state for the resolve FS pathSamuel Pitoiset2019-12-201-1/+6
* ac: declare an enum for the OOB select field on GFX10Samuel Pitoiset2019-12-198-17/+27
* radv/gfx10: fix the out-of-bounds check for vertex descriptorsSamuel Pitoiset2019-12-191-1/+5
* radv: Limit workgroup size to 1024.Bas Nieuwenhuizen2019-12-181-4/+4
* radv/gfx10: fix ngg_get_ordered_idSamuel Pitoiset2019-12-172-2/+2
* amd/addrlib: update to the latest versionMarek Olšák2019-12-1616-8058/+7271
* ac: fix the return value in cull_bbox when bbox culling is disabledMarek Olšák2019-12-161-1/+1
* ac: fix ac_get_i1_sgpr_mask for Wave32Marek Olšák2019-12-161-2/+11
* amd/common: Always use addrlib for HTILE tc-compat.Bas Nieuwenhuizen2019-12-141-11/+4
* amd/common: Fix tcCompatible degradation on Stoney.Bas Nieuwenhuizen2019-12-141-1/+1
* radv: handle unaligned vertex fetches on GFX6/GFX10Samuel Pitoiset2019-12-131-47/+86
* radv: enable SpvCapabilityImageMSArraySamuel Pitoiset2019-12-121-0/+1
* ac/nir: fix out-of-bound access when loading constants from globalSamuel Pitoiset2019-12-121-4/+14
* radv: Fix RGBX Android<->Vulkan format correspondence.Bas Nieuwenhuizen2019-12-111-1/+1
* radv: implement VK_KHR_separate_depth_stencil_layoutsSamuel Pitoiset2019-12-106-7/+93
* radv: initialize HTILE for separate depth/stencil aspectsSamuel Pitoiset2019-12-103-19/+29
* radv: do not init HTILE as compressed state when dst layout allows itSamuel Pitoiset2019-12-101-13/+5
* radv: synchronize after performing a separate depth/stencil fast clearsSamuel Pitoiset2019-12-101-0/+10