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vulkan
Commit message (
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Author
Age
Files
Lines
*
radv: enable DCC for layers on GFX8
Samuel Pitoiset
2019-07-02
1
-9
/
+23
*
radv: do not enable DCC for mipmapped arrays because performance is worse
Samuel Pitoiset
2019-07-02
1
-0
/
+4
*
radv: implement clearing DCC layers on GFX8
Samuel Pitoiset
2019-07-02
2
-4
/
+7
*
radv: merge radv_dcc_clear_level() into radv_clear_dcc()
Samuel Pitoiset
2019-07-02
1
-30
/
+22
*
radv: add support for decompressing DCC layers with compute
Samuel Pitoiset
2019-07-02
1
-51
/
+53
*
radv: Only allocate supplied number of descriptors when variable.
Bas Nieuwenhuizen
2019-07-01
1
-1
/
+7
*
nir: Add lower_rotate flag and set to true in all drivers
Sagar Ghuge
2019-07-01
1
-0
/
+1
*
radv: rework how the number of VGPRs is computed
Samuel Pitoiset
2019-07-01
3
-26
/
+31
*
radv: gather if a vertex shaders needs the instance ID
Samuel Pitoiset
2019-07-01
1
-4
/
+14
*
radv: fix decompressing DCC levels with compute
Samuel Pitoiset
2019-07-01
1
-1
/
+7
*
radv: the number of VGPR_COMP_CNT for GS is expected to be 0 on GFX8
Samuel Pitoiset
2019-07-01
1
-1
/
+1
*
radv: reduce number of VGPRs for TESS_EVAL if primitive ID is not used
Samuel Pitoiset
2019-07-01
1
-3
/
+10
*
radv: make sure to mark the image as compressed when clearing DCC levels
Samuel Pitoiset
2019-07-01
3
-27
/
+8
*
radv: only enable VK_AMD_gpu_shader_{half_float,int16} on GFX9+
Samuel Pitoiset
2019-06-28
1
-2
/
+2
*
radv: add si_emit_ia_multi_vgt_param() helper
Samuel Pitoiset
2019-06-28
1
-9
/
+25
*
radv: only export clip/cull distances if PS reads them
Samuel Pitoiset
2019-06-27
3
-4
/
+15
*
radv: fix FMASK expand if layerCount is VK_REMAINING_ARRAY_LAYERS
Samuel Pitoiset
2019-06-27
1
-1
/
+1
*
radv: rename and re-document cache flush flags
Samuel Pitoiset
2019-06-25
10
-58
/
+62
*
radv: set DISABLE_CONSTANT_ENCODE_REG to 1 for Raven2
Samuel Pitoiset
2019-06-25
3
-1
/
+9
*
radv: clear CMASK layers instead of the whole buffer on GFX8
Samuel Pitoiset
2019-06-25
5
-17
/
+32
*
radv: clear FMASK layers instead of the whole buffer on GFX8
Samuel Pitoiset
2019-06-25
6
-10
/
+29
*
radv: always initialize levels without DCC as fully expanded
Samuel Pitoiset
2019-06-25
1
-17
/
+15
*
amd/common: lower bitfield_extract to ubfe/ibfe.
Daniel Schürmann
2019-06-24
1
-0
/
+1
*
amd/common: lower bitfield_insert to bfm & bitfield_select
Daniel Schürmann
2019-06-24
1
-0
/
+1
*
radv: add support for VK_AMD_buffer_marker
Samuel Pitoiset
2019-06-24
2
-0
/
+36
*
android: winsys/amdgpu,radv: fix generated amdgfxregs.h header dependecies
Mauro Rossi
2019-06-21
1
-1
/
+1
*
radv: add support for VK_KHR_depth_stencil_resolve
Samuel Pitoiset
2019-06-21
2
-0
/
+22
*
radv: pass sample locations for transitions before depth/stencil resolves
Samuel Pitoiset
2019-06-21
3
-1
/
+34
*
radv: clear the depth/stencil resolve attachment if necessary
Samuel Pitoiset
2019-06-21
1
-18
/
+55
*
radv: decompress HTILE if the resolve src image is compressed
Samuel Pitoiset
2019-06-21
1
-1
/
+17
*
radv: select the depth/stencil resolve method based on some conditions
Samuel Pitoiset
2019-06-21
1
-13
/
+65
*
radv: implement all depth/stencil resolve modes using compute
Samuel Pitoiset
2019-06-21
2
-0
/
+522
*
radv: implement all depth/stencil resolve modes using graphics
Samuel Pitoiset
2019-06-21
2
-0
/
+614
*
radv: record if a render pass has depth/stencil resolve attachments
Samuel Pitoiset
2019-06-21
2
-1
/
+29
*
radv: rename has_resolve to has_color_resolve
Samuel Pitoiset
2019-06-21
3
-5
/
+5
*
radv: emit framebuffer state from primary if secondary doesn't inherit it
Samuel Pitoiset
2019-06-21
1
-0
/
+9
*
radv: enable DCC for mipmapped color textures on GFX8
Samuel Pitoiset
2019-06-20
1
-2
/
+7
*
radv: do not fast clears if one level can't be fast cleared
Samuel Pitoiset
2019-06-20
1
-0
/
+15
*
radv: add fast clears support for mipmapped color images with DCC
Samuel Pitoiset
2019-06-20
1
-1
/
+11
*
radv: add radv_dcc_clear_level() helper
Samuel Pitoiset
2019-06-20
2
-3
/
+30
*
radv: re-initialize DCC metadata after decompressing using compute
Samuel Pitoiset
2019-06-20
1
-4
/
+2
*
radv: initialize levels without DCC during layout transitions
Samuel Pitoiset
2019-06-20
1
-1
/
+48
*
radv: Fix vulkan build in meson.
Bas Nieuwenhuizen
2019-06-19
1
-0
/
+7
*
ac,radeonsi: Always mark buffer stores as inaccessiblememonly
Connor Abbott
2019-06-19
1
-10
/
+10
*
radv: disable viewport clamping even if FS doesn't write Z
Samuel Pitoiset
2019-06-19
1
-3
/
+1
*
radv: implement compressed FMASK texture reads with RADV_PERFTEST=tccompatcmask
Samuel Pitoiset
2019-06-19
7
-1
/
+103
*
radv: fix FMASK expand with SRGB formats
Samuel Pitoiset
2019-06-19
1
-1
/
+2
*
radv: adjust the DCC base VA for mipmapped color attachments
Samuel Pitoiset
2019-06-18
1
-0
/
+5
*
radv: fix color decompressions for FMASK/CMASK
Samuel Pitoiset
2019-06-18
1
-1
/
+2
*
radv: do not decompress levels without DCC with the graphics path
Samuel Pitoiset
2019-06-18
1
-15
/
+20
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