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src
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amd
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vulkan
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radv_meta.c
Commit message (
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Author
Age
Files
Lines
*
radv: add support for dynamic depth/stencil states
Samuel Pitoiset
2020-07-13
1
-1
/
+39
*
radv: add support for dynamic primitive topology
Samuel Pitoiset
2020-07-13
1
-1
/
+6
*
radv: add support for dynamic cull mode and front face
Samuel Pitoiset
2020-07-13
1
-1
/
+9
*
radv: rework dynamic viewports/scissors support
Samuel Pitoiset
2020-07-13
1
-9
/
+0
*
radv: fix regression with builtin cache
Timothy Arceri
2020-05-30
1
-1
/
+1
*
radv: Handle failing to create .cache dir.
Bas Nieuwenhuizen
2020-05-25
1
-1
/
+2
*
radv: use the common base object type for VkDevice
Samuel Pitoiset
2020-05-13
1
-3
/
+3
*
radv: Only save the descriptor set if we have one.
Bas Nieuwenhuizen
2019-07-18
1
-1
/
+1
*
radv: allow to save/restore sample locations during meta operations
Samuel Pitoiset
2019-06-07
1
-0
/
+12
*
radv: use RADV_CMD_DIRTY_DYNAMIC_* when restoring viewport/scissor
Samuel Pitoiset
2019-05-31
1
-2
/
+2
*
radv: use CmdPushConstants when restoring constants after meta operations
Samuel Pitoiset
2019-05-31
1
-6
/
+8
*
radv: add support for FMASK expand
Samuel Pitoiset
2018-12-20
1
-0
/
+8
*
radv: use different builtin shader cache for 32bit
Grazvydas Ignotas
2018-08-23
1
-9
/
+7
*
radv: fix memory leaks in radv_load_meta_pipeline()
Samuel Pitoiset
2018-08-15
1
-2
/
+3
*
radv: Add on-demand compilation of built-in shaders.
Bas Nieuwenhuizen
2018-08-14
1
-14
/
+22
*
radv/meta: do not restore a NULL descriptor
Samuel Pitoiset
2018-07-12
1
-4
/
+3
*
radv: Use deref instructions for tex derefs in meta shaders.
Bas Nieuwenhuizen
2018-06-22
1
-9
/
+11
*
radv: use separate bindings for graphics and compute descriptors
Samuel Pitoiset
2018-02-01
1
-3
/
+16
*
radv: Fix ordering issue in meta memory allocation failure path.
Bas Nieuwenhuizen
2018-01-22
1
-2
/
+2
*
radv: Invert condition for all samples identical during resolve.
Bas Nieuwenhuizen
2017-12-28
1
-1
/
+1
*
radv: do not emit the framebuffer when restoring a pass
Samuel Pitoiset
2017-11-13
1
-1
/
+1
*
radv: move descriptor sets out of cmd_state.
Dave Airlie
2017-11-06
1
-1
/
+4
*
radv: add helper for setting a descriptor.
Dave Airlie
2017-11-06
1
-2
/
+1
*
radv: convert all COMPUTE operations to the RADV_META_SAVE_XXX flags
Samuel Pitoiset
2017-10-06
1
-31
/
+0
*
radv: add RADV_META_SAVE_COMPUTE_PIPELINE flag
Samuel Pitoiset
2017-10-06
1
-2
/
+22
*
radv: add radv_meta_save() helper
Samuel Pitoiset
2017-10-06
1
-21
/
+12
*
radv: merge radv_meta_{save,restore}_pass() with RADV_META_SAVE_PASS
Samuel Pitoiset
2017-10-06
1
-23
/
+17
*
radv: introduce the concept of meta save flags
Samuel Pitoiset
2017-10-06
1
-38
/
+61
*
radv: store the amount of saved constants in the compute state
Samuel Pitoiset
2017-09-27
1
-6
/
+9
*
radv: save/restore all viewports/scissors for meta operations
Samuel Pitoiset
2017-09-25
1
-11
/
+29
*
radv: remove unused radv_meta_saved_state::vertex_saved field
Samuel Pitoiset
2017-09-07
1
-6
/
+0
*
radv: Only convert linear->srgb in compute resolves.
Bas Nieuwenhuizen
2017-08-06
1
-46
/
+0
*
radv: Dirty all descriptors sets when changing the pipeline.
Bas Nieuwenhuizen
2017-06-03
1
-3
/
+2
*
radv: Save descriptor set even if vertex buffers are not saved.
Bas Nieuwenhuizen
2017-05-13
1
-2
/
+3
*
nir: Embed the shader_info in the nir_shader again
Jason Ekstrand
2017-05-09
1
-2
/
+2
*
radv/meta: cleanup some unused code path
Dave Airlie
2017-05-08
1
-24
/
+1
*
radv/meta: add resolve pass using fragment/vertex shaders
Dave Airlie
2017-05-07
1
-0
/
+7
*
radv/meta: split out core part of resolve shader
Dave Airlie
2017-05-07
1
-0
/
+127
*
radv/meta: fix restoring a push descriptor set
Fredrik Höglund
2017-05-06
1
-2
/
+5
*
radv/meta: refactor out some common shaders.
Dave Airlie
2017-04-19
1
-0
/
+35
*
radv/meta: reduce vertex buffer usage in clear shaders
Dave Airlie
2017-04-19
1
-2
/
+7
*
radv/meta: add common shader vertex generation function
Dave Airlie
2017-04-19
1
-0
/
+33
*
radv/meta: add support for save/restore meta without vertex data.
Dave Airlie
2017-04-19
1
-8
/
+31
*
radv: Add occlusion query shader.
Bas Nieuwenhuizen
2017-04-11
1
-0
/
+7
*
radv: add initial non-conformant radv vulkan driver
Dave Airlie
2016-10-07
1
-0
/
+388